More Super Mutant Weapon Animations
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 81 Animation mods in this game by downloads
📋 About This Mod
So in vanilla super mutants are only limited to a certain of weapon animations so they cannot use a gun like pistol. But this mod here simply copies a bunch of animation data and slapped the weapons animation keyword onto it and "it just works".
So the super mutant will use the weapon but since they arent meant to use these weapon it will either not fit into their hands or some of the pieces of the weapon will be floating off the object.
I have tested this with strong and he is very nit picky about some weapons. They work fine mostly.
Some Weapona will have different reloading animations so i tried to make them fit with the kind of weapon it is. (Laser gun with a laser reload)
I did not edit any level lists so generic super mutant baddies wont really benefit from this mod unless a level list is modified for them.
But you can equip strong with more weapons now! Yey..
Minigun animations:
- Gating laser.
Missile launcher animations:
- Boardsider
Rifle Animations:
- Handmade Revolver
- Pistol type guns
- Double Barrel Shotgun
- Cryolator
- Railway Rifle
- Laser Musket
- Lever Action Rifle (Far Harbor Dlc)
- Gamma Rifle (Far Harbor Dlc)
- Handmade Assault Rifle (Nuka World Dlc)
- Harpoon Gun (Far Harbor Dlc)
2 handed wide Weapon Animations:
- 2 Handed Weapons
Unarmed Animations:
- 1 Handed Weapons
This mod lets super mutants use pistol and one-handed weapon animations in Fallout 4, expanding their combat variety. It's a niche animation tweak with over 1,100 endorsements, though the author notes animations may look out of place. Last updated in 2018, so compatibility with current game versions is uncertain.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,103 endorsements and 43k downloads
- Gives super mutants more weapon variety, making them less predictable in combat
- Simple concept that adds flavor without overhauling the game
⚠️ Cons
- Animations may look out of place, as the author warns
- Last updated in 2018, so may not work with the latest game patches
For Fallout 4 players who want more variety in enemy animations, especially those who enjoy tweaking combat encounters. If you're a modder or roleplayer looking to make super mutants feel less generic, this is a quick add. Skip if you want polished, seamless animations—this is a rough-around-the-edges tweak.
💡 Beginner Tips
- Use a mod manager like Vortex or NMM to install and manage this mod easily.
- Check if your game version is compatible, since the mod is from 2018 and may need a compatibility patch.
- Test in a saved game with super mutants to see if the animations look acceptable to you.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Abbalovesyou
- Version
- 1.1
- Downloads
- 43,668
- Endorsements
- 1,103
- Category
- Animation
- Created
- 10/13/2016
- Updated
- 5/13/2018
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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