Moon's Melee Rebalance

⭐ — (60 endorsements) 📥 2,182 downloads 📌 v2.0.2 📅 2/23/2017
⚪ Last updated 2018

By Moonracer · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/10/2018 📅 Created: 2/23/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #124 of 130 Gameplay mods in this game by downloads

📋 About This Mod

Increases melee weapon damage. Balances DLC weapons with vanilla. Adjusts stats to make melee weapons a little more interesting and viable outside of stealth.

Requires Armor and Weapon Keywords Community Resource (AWKCR), Automitron, Far Harbor and Nuka World

Description

There are a lot of great mods that make balance changes to guns for Fallout 4 but very little is done for melee weapons. This is my attempt to make them more interesting and dangerous for everyone. Melee and unarmed weapons have had their base damage increased significantly. Most of the DLC weapons had their damage reduced to fit their class and level they appear in the game. I made several adjustments to better fit specific weapons into their roles in the game.

Version 2. 0 Damage is increased even more and perks have been changed further (see changelog for details). NPC/robot/creature attacks have been increased as well. At this point melee feels much better outside of stealth and melee opponents feel like an actual threat. Even if your character doesn't use melee weapons, this will have a significant impact on gameplay. Do not ignore the super mutant with a sledgehammer.

Version 1. 2
and beyond make changes to Ninja and Blitz in the attempt to further balance melee weapons (see change log for details). I felt those two perks were the main culprits in making melee builds over powered and not very interesting.

Compatibility

This will obviously not work with other mods that change melee weapons. since this requires AWKCR it will be compatible with mods that just use those keywords, like Valdacil's Item Sorting. I changed two companion weapons to match stat changes with the rest of the mod. If you use any companion overhauls you may want to load that after this depending on what that mod changes. If people find it causes problems I can remove those changes.

Weapon damage is increased significantly enough that melee weapons added by other mods will likely not be viable. I'm not going to make compatibility mods, but others are welcome to if they like.

Now that I've included my own Perk changes, this will conflict with other mods that change those perks. You can either use version 1. 0 of this mod or load this mod after any mod that alters perks to override their changes. Due to how these new perks work (especially Blitz) new weapons added by other mods will not get the effects. See change log for details.

RecommendedRealistic Guns and Bullets Overhaul Moon's perk Changes (makes matching changes to other weapon perks)

Full Changes

Below is a full list of all of the weapons I've changed. I've listed them as they are categorized in game and in the order they typically show up in game (and thus from least to most power

📊 Mod Details

Game
Fallout 4 Mods
Author
Moonracer
Version
2.0.2
Downloads
2,182
Endorsements
60
Category
Gameplay
Created
2/23/2017
Updated
8/10/2018

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

Keep browsing — more Fallout 4 mods await

📋 All Fallout 4 Mods 🏆 Top 25 📂 More Gameplay 👤 More by Moonracer 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods