Manufacturing Extended expanded
⚪ Last updated 2017⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #23 of 81 Crafting - Home/Settlement mods in this game by downloads
📋 About This Mod
Alright, I've had to overhaul the description page due to the most recent update, which is a major overhaul.
This mod now adds the following: All DLC Support for ammo machines and the ballistic weapon machine. A Chem machine. A "Nuka-Loom" machine. New Textures Tweaked ammo recipes from Manufacturing Extended. Armour machines allowing the construction of full armour sets.
That's right. This mod builds upon the mod, Manufacturing Extended, by Kentington by adding and tweaking where he left off. Firstly, it's added the DLC ammo in to the base ammo machine, now called the Ballistic Ammo Machine. It has also added some new machines, the much requested Chem station, and the Energy Weapon ammo machine. As of right now, only the Ballistic ammo machine has its unique texture, but that is scheduled to change as the mod grows. It should also be noted while this builds upon Manufacturing Extended, it is not required to use this mod. So if you're only after the DLC support, then this mod works just as well on its own.
I have also played around with a few of the recipes that Kentington had provided when making the ammo because I felt they didn't fit. Such an example is replacing the copper in Plasma Cartridges to plastic, because they look more plastic than coppery.
The chem machine at present only has base game chems, nothing from DLC. But it does allow the creation of Med-X, Rad-X and Buffout, recipes not in the base game. The Energy Weapon ammo machines does what it says on the box, and it now allows the creation of flares and fusion cores. All with balancing of course.
Huge thanks to Cartman1975 to helping me figure out how to add recipes, as well as making me the new textures. As well as Kentington for making the original Manufacturing Extended mod.
- []Growable wild plants - Great for growing plants for the chem machine such as brain fungus and hubflower. []Manufacturing Extended - Goes without saying really. This mod builds upon said mod, so I recommend it if you don't yet have it. Just ensure this mod is loaded over it however, as this mod fixes a few bugs that one had. []Worthwhile Eyebot Pods - Great for getting components for the manufacturing machines. Especially lead and fertilizer. []Power Armour Forge - Adds machines for all 4 power armour types. Saves myself having to make these machines.
Working Load Order for Manufacturing Extended Expanded: -------------------------------------------------------------- Your .esms (as you can't really move them...)
Amorsmith Extended.esp
ManufacturingExtended.esp (Kentington's mod)
Manufacturing Extended expanded is a Fallout 4 mod that enhances the Manufacturing Extended framework with DLC support and new chem machines. With over 4,300 endorsements and 622,000 downloads, it's a popular choice for settlement builders who want more crafting options. Last updated in 2017, it remains a staple for manufacturing enthusiasts.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (4,333 endorsements and 622k downloads)
- Essential for settlement builders who want DLC integration
- Chem machines add a new layer to your manufacturing setups
⚠️ Cons
- Last updated in 2017 — may have compatibility issues with current game patches
- Requires the original Manufacturing Extended mod to function
- No detailed documentation on what exactly is added or changed
For Fallout 4 settlement builders who already use Manufacturing Extended and want DLC support plus chem crafting. If you're into automation and production lines, this is a must-have. Skip if you don't use Manufacturing Extended or prefer vanilla crafting.
💡 Beginner Tips
- Make sure you have the base Manufacturing Extended mod installed first, or this won't work.
- Load this mod after Manufacturing Extended in your load order to ensure the tweaks apply correctly.
- If you're using a mod manager, let it handle the file placement to avoid conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Crazy sam10
- Version
- 1.4
- Downloads
- 622,694
- Endorsements
- 4,333
- Category
- Crafting - Home/Settlement
- Created
- 9/12/2016
- Updated
- 5/10/2017
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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