Lunar Fallout Overhaul Legacy Edition
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 31 Overhauls mods in this game by downloads
📋 About This Mod
A large overhaul of FO4 and all DLC that balances the game into, well more of a game and less of a sandbox. This is the legacy version as future updates will not be compatible and will be managed on a different page.
A broad Fallout 4 Overhaul
requires all DLC except Hi-Res Texture Pack
requires AWKCR
DescriptionSee readme in readme section for details (this is highly recommended as your fallout experience will be very different from vanilla).
I made this mod because I thought vanilla fallout was too easy/broken and felt that survival mode just added more tedium and frustration than challenge. I also wanted Fallout 4 to feel more like a role playing game. This doesn't add a lot of new content, this makes Fallout 4 feel more like it should have on release. Compiled from many of the mods I have made, Lunar Fallout is the end goal. A large scale overhaul and rebalance of many systems in the game to offer a fresh experience for those looking to replay. Designed to be challenging at normal or hard difficulty (but survival works if you are a masochist).
This is the Legacy version of Lunar Fallout and will likely no longer be updated. The new version can be found here.
As of version 1. 5 there are 2661 records (or changes) in the mod. So a complete list of all changes is not easy, but this should cover a lot quickly.Perks: Game breaking perks like Blitz are completely changed or nerfed. Damage boosting perks like Rifleman are unlocked at higher levels to better scale with NPC health increase. Traditionally unappealing perks like Lead Belly and Animal Friend have new uses. Building a character should involve tough choices each level up and different builds should encourage different play styles beyond what type of weapon you carry.
Armor: Only "outfits" (no underarmor or hats) can use lining, and more outfits allow lining. Some outfits have stats changed to be already armored (some full raider outfits, brotherhood uniforms and boss outfits like Kellog's or Minuteman General). Both increasing strength of some NPCs and offering non-railroad outfit options. Power armor now requires Armorer and Science to repair, locking it's use to later levels and specific builds.
Food: Cooking has it's own crafting perk system now with increasingly powerful foods (and more foods in the game). Sodas are AP focused instead of health sources. Cooking no longer removes radiation.
Economy: An entire overhaul of the looting system. By default, vendors will buy items at 50% their value and sell them at 200% their value. Most vendors have much more unique inventories. Items like ammo and stimpaks are rarer in the world. Some DLC weapon and ammo is integrated into the wasteland. Settlements produce less food and water (that goes into the workbench) and water is heavier/cheaper so not an easy source of money. Some junk items had
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Moonracer
- Version
- 1.6.3
- Downloads
- 1,499
- Endorsements
- 50
- Category
- Overhauls
- Created
- 6/24/2017
- Updated
- 9/28/2018
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
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