Institute Safe House
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 23 Player Homes mods in this game by downloads
📋 About This Mod
A Player house in the Institute Architecture.
The house is in Concord, in Fallon's Department store. It would be a safe house for Institute agents, to allow for both extended surface missions, along with a potential fallback position, should it not be possible for any reason to reach the institute. This is a simple player house that is an interior cell. It has a player owned bed, a firing range, and a workshop.
For people with issues, or if you prefer, I have created and uploaded a FOMOD, that can be downloaded from the optional files. I would recommend this for anyone having problems with textures, or scripts.
ESP Version 6. 5-Version 6. 5 combines the Teleport remote with the ISH Admin Tape, into the Admin remote. It is located at the same point as the teleport remote used to be. It allows you to teleport to many more places, as requested, and is shown through the Pipboy to add to immersion. For those who wish to use the old teleport remote, or the Admin tape, you can get them from the requisition terminal. The Admin remote can be built from any chemistry station under utilities.
ESP Version 6. 0-Version 6 Update adds some new items to the Requisition Terminal, and modifies the way it works slightly. It Adds the Administrative Terminal Tape, (on the same table as the Requisition terminal and teleport remote) that will allow the following actions anywhere in the game:
1) Access the Requisition terminal
2) Heal the player
3) fill empty bottles with purified water
4) create a temporary Power Armor Workbench
5) Create a temporary Campfire Stove
6) Save the game(Survival mode)
7) Summon a companion- You must have already signed up to travel with this companion. It simply brings that companion to you.
8) Reset the ISH Finding quest (for those that have trouble getting the quest to kick off.
V6. 01-Added a small container in the entrance with the key, in case the quest script doesn't fire.
Also I am adding an overwrite file for the Synth Workshop Production mod by Kentington. The overwrite file, will require both the Institute safe house and Workshop Synth Production, and this file. Make sure the Add On file is lower in your load sequence than the other two. This file will add the workshop directly into the Production Synth room in the ISH, you just need to hook it up. If you are using a current version of ISH, you may experience clipping, new players will have it without the clipping. You can get the required tape to use the Synth Workshop at the place Kentington put them in or you can craft it under utility at the Chem station. A BIG THANKS to Kentington for allowing me to link to his mod.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- dstarlin
- Version
- 6.5
- Downloads
- 46,087
- Endorsements
- 1,455
- Category
- Player Homes
- Created
- 4/30/2016
- Updated
- 12/18/2016
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