Immersive Weapon Names - Lore Weapons and Ammo
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 61 Immersion mods in this game by downloads
📋 About This Mod
Not inclined in making this compatible with 'Modern Firearms'/'Modern Sidearms' with the attitude of their dev team. Please don't ask.
Due to this mod being on hiatus for over a year, all bug reports will be marked as "closed" without reply. Maintaining page for permissions, and FOMOD file handling purposes until project resumed. Anticipated next release time scheduled in March 2018.
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Immersive Weapon Names
Pretty simple mod. Just renames weapons and ammunition to bring them more in line with the previous games of the franchise!
No damage adjustments are incorporated, which means that this mod will be incompatible with any mod that seeks 'balance', other ammo, or other damage adjustments. I am happy to work on compatibility patches for such; to demonstrate, this has AmmoTweaks, Better Item Sorting, Bhaal's Better Sorting, Caliber Conversion Kit, Gatling Laser Ammo Swap, Re-Ballistic, Weapon Balance Overhaul, and 9mm Pistol patches!
If you're here for the patching, but don't want the names changed, please check out F. R. U. M. P. instead!
Version 1. 7 is currently being uploaded, but due to the file structure being broken down, sleep deprivation, and medical tests IRL, copypasta errors are being done. I thank you for your patience as I double check what I am doing.
The conversions are as follows:
Melee Weapons
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[]Chinese Officer's Sword: now Jiang (version 1. 6)
[
]Revolutionary Sword: now Saber (version 1. 6)Small Arms
-
[]10mm: now Colt N99
[
]44: now Smith & Wesson M29[]Submachine gun: now Thompson 1921A1 (version 1. 6)
Small Arms - Optional
- []9mm: now Walther PPK (version 1. 5)
Long Arms
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[]Assault Rifle now Birmingham Arms Lewis Mk. X
[
]Combat Rifle: now Stent Security R91[]Hunting Rifle: now Winchester M70 (version 1. 2)
[]Double Barrel Shotgun: now Beretta 470 (version 1. 5)
[]Combat Shotgun: now Stoeger SA-12
[]Minigun: now Rockwell CZ25-5
Ammunition Adjustments
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[]R91: uses 5. 56x45mm instead of . 45 - No damage adjustment, just no longer a rifle firing a pistol round.
Exotics
[
]Laser Pistol/Rifle: now AEC9-650 (version 1. 1)[]Gatling Laser: now Heckler & Koch L30
[]Plasma Pistol/Rifle: now REPCONN Aerospace "Urban"
[*]Institiute Pistol/Rifle: now CIT Arms
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[]R91: uses 5. 56x45mm instead of . 45 - No damage adjustment, just no longer a rifle firing a pistol round.
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[]10mm: now Colt N99
Immersive Weapon Names - Lore Weapons and Ammo by Khormin is a lore-friendly naming overhaul for weapons and ammunition, with crosspatches for compatibility. It has 669 endorsements and 23,532 downloads, last updated in January 2016. This mod is for players who want more immersive, lore-accurate item names without changing gameplay.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 669 endorsements and over 23k downloads.
- Adds immersion without altering gameplay mechanics.
- Crosspatches suggest active compatibility efforts.
⚠️ Cons
- Last updated in 2016, so may be outdated for current game versions.
- Potential conflicts with other mods that rename items.
- Limited to naming changes; no other features.
For roleplayers and lore enthusiasts who want item names to fit the game's world. If you're looking for gameplay changes, this isn't for you. It's a simple, focused immersion mod.
💡 Beginner Tips
- Check if the crosspatches cover your other installed mods to avoid naming conflicts.
- Load this mod after other item-renaming mods to ensure its names take priority.
- If you're on a mod manager, use the preview feature to see which items are affected.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Khormin
- Version
- 1.7
- Downloads
- 23,532
- Endorsements
- 669
- Category
- Immersion
- Created
- 11/29/2015
- Updated
- 1/14/2016
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