Immersive Teleportation 2

⭐ ⭐⭐ (1,385 endorsements) 📥 47,825 downloads 📌 v2.4.2 📅 10/7/2018
🟡 Updated this year

By pra · Crafting - Home/Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/26/2025 📅 Created: 10/7/2018
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 116 Crafting - Home/Settlement mods in this game by downloads

📋 About This Mod

Allows you to build functional teleporters.

New and improved!

J33njGYyhIo

I wasn't content with any of the other teleportation mods, so I made one myself. Why walk, when you can ride teleport?

This is a breaking update of my previous Immersive Teleportation mod.

  • []Adds an NPC who has notes and detailed documents on how to build your very own teleporter within your settlements.

    []Up to 10 teleporters per settlement, in up to 128 possible locations can be built, with a total limit of 128.

    []Teleporters can be renamed¹ for better coordination when multiple teleporters are used within the same settlement.

    []Power requirement can be adjusted, but the lower you set it, the higher doses of radiation you get.

    []Works in any mod-added settlement², including locations like Home Plate.

    []4 teleporter models. The difference is purely visual, they all work the same way.

    []Portable Recall Device: craftable at the Chemistry Workbench under Utility, allows you to teleport to a pre-defined location from anywhere. A teleporter must be selected as recall target before use. Device is usable only once.

    [](Optional) Telelogistics system: Use teleportation technology instead of mutated cows to establish supply lines between settlements. Just build Telelogistics Units in your settlements, and use a connected terminal to connect them.³

    []MCM Support. If MCM is installed, this mod can be configured from there.

    []SMM Support. If SMM is installed, even if it's after Immersive Teleportation, the "Teleportation" menu entry will be managed by it.

    []NEW: Power requirements, corresponding radiation damage, or both, can now be lowered, by installing the corresponding patches through the FOMOD installer.

    []NEW: A "Quickstart" patch can be installed through the FOMOD installer. This makes all the crafting recipes be available from the get-go.

  • NEW: Power Armor torsos can now be outfitted with an "Auto-Recall Module". This misc modification will automatically use a Portable Recall Device from your inventory (if you have a Recall Target configured), if your health falls below a certain threshold. This threshold is 20% by default, but can be changed either in the "Global Settings" at any teleporter, or through the MCM menu.

____

¹ Names can be selected from a pre-defined list only. If MCM is installed, 10 entries from this list can be set to any text.

² Some mod-added settlements contain player-home interiors in addition to the regular settlement space. Some of these aren't set up properly, so teleportation might

📊 Mod Details

Game
Fallout 4 Mods
Author
pra
Version
2.4.2
Downloads
47,825
Endorsements
1,385
Category
Crafting - Home/Settlement
Created
10/7/2018
Updated
12/26/2025

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

Keep browsing — more Fallout 4 mods await

📋 All Fallout 4 Mods 🏆 Top 25 📂 More Crafting - Home/Settlement 👤 More by pra 🔎 Similar Mods 🌐 Best Crafting - Home/Settlement (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods