Fruitful Labor - More Harvests - Crops grow back in settlements

⭐ ⭐ (834 endorsements) 📥 16,890 downloads 📌 v1.1 📅 6/7/2016
⚪ Last updated 2018

By Cancerous1 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/26/2018 📅 Created: 6/7/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #90 of 147 Gameplay mods in this game by downloads

📋 About This Mod

Who says it can't be done? This should alleviate any problems with any crops not producing.

A mod I made to make the plants ready to harvest at a better rate. If you harvest all the food at your settlement it will be ready to be picked again after about 5 minutes real time.

Plants also produce a harvest whether or not they have a settler assigned to them now. They still only add to the food stored in your workshop if there is a settler working that plant.

This mod has been rewritten to not edit base game scripts meaning it's now compatible with UFOP and should be future proof in general.

Change Log:

  • []v1. 1 - MCM support added to control crop regrowth speed, option to fix workshops like at underwater player home added back in.

    (You must install and use the MCM mod to take advantage of this but it is optional)[]v1. 0 - rewrite, no longer touches workshops that aren't set up correctly, will only regrow crops, but the vanilla base scripts are no longer changed at all meaning compatibility with ufop and more mods.

    []v0. 6 - added fixes for workshops in player homes that don't have the whole workshop quest fully implemented. Also works on workshops placed with the placeatme command as well now.

    []v-. 5 initial upload, increases/fixes harvest rate at settlements.

Plants should be in the ready to harvest state when built now too.

This applies to ALL plants: present, mod added, and future, that are built at settlements.

It's also been reported that this also works with the mod NorthlandDiggers Crafting - Resources - Jobs, that gives settlers new tasks. Those will also be ready to 'harvest' more often. Thanks Kat!

Now this also fixes workshops placed via console, or in player homes where the workshop doesn't have all of the workshop quest backend added. Fixing this also lets you assign settlers to work crops to harvest a food rating, something that didn't work for me before at broken workshops. Note that I didn't try recruiting settlers to these settlements but used synth settlers added with the mod robot home defense.

Putting this here as a reminder to myself when testing because, short term memory:

if a workshop needs 'cleared' open the console and click the workshop and type showvars

find myLocation='ref' and then use setlocationcleared 'ref' 1

if a workshop is a half functional interior type that won't let you grow crops open the console and click the workbench and use markfordelete and then placeatme c1aeb a normal workshop and probably setangle x 0 to level it out and modpos to move it

🤖 AI-enhanced — based on mod data

Fruitful Labor makes crops in Fallout 4 settlements regrow after about 5 minutes real time, ensuring a steady food supply. It also makes plants produce a harvest even without a settler assigned. Ideal for players who want a more forgiving farming experience.

✨ Key Features

Crops regrow approximately 5 minutes after being harvested
Plants produce a harvest even without an assigned settler

📊 Pros & Cons

✅ Pros

  • Solid endorsement count (834) shows the community digs it
  • No more waiting forever for crops to respawn—5 minutes is quick
  • Settlers not required for harvests, so you can focus on other tasks

⚠️ Cons

  • Last updated in 2018—might not be fully compatible with the latest game patches
  • Only affects crop regrowth, so if you wanted deeper farming mechanics this won't add them
🎯 Is This For You?
For Fallout 4 settlement builders who hate babysitting crops and want a steady food supply without assigning settlers. Also great for survival mode players who need reliable food. Skip if you want a complete farming overhaul—this is a simple tweak.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're on PC, just drop the mod file into your Data folder and enable it in your load order.
  • Make sure you have the latest game patch installed, since the mod is from 2018 and may need a compatibility check.
  • Test in a small settlement first to see if the 5-minute regrowth feels right for your playstyle.

📊 Mod Details

Game
Fallout 4 Mods
Author
Cancerous1
Version
1.1
Downloads
16,890
Endorsements
834
Category
Gameplay
Created
6/7/2016
Updated
6/26/2018

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

Keep browsing — more Fallout 4 mods await

📋 All Fallout 4 Mods 🏆 Top 25 📂 More Gameplay 👤 More by Cancerous1 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods