Fallout 4 Balance Patch
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #22 of 127 Patches mods in this game by downloads
📋 About This Mod
My personal take on balancing Fallout 4
This is a fan made modification made with unofficial tools. Use this at your own risk, and back up all save files and mods before using.
This mod rebalances Fallout 4 for people who mostly enjoy the vanilla experience, but feel it could use some balance adjustments.
Relatively simple and subtle changes that are usually compatible with most other mods. I think most people will agree with these changes.
Load this mod early on in your load order so your other mods can overwrite any changes.
Requires all official DLC.
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Unofficial Fallout 4 Patch
Power Armor ReFrame
Cryo-Freeze Bug Fix
Perception Bug Fix
Fatman MIRV Projectile Fix
Flamer and Plasma Thrower Fix
Molerat Disease As Perk
Doors Not Walls
Immersive Teleportation 2
Upgradable Clothing
Sprint Stutter Fix
Fallout 4 Balance Patch Change List
Legendary Effects
Some legendary effects were so bad they weren't even worth considering. The worst offenders were compensated, while some of the more exploitable effects were slightly toned down.
Buffs:
Assassin's Does 50% more damage against humans.
50% more damage⇒100% more damage. These enemy specific effects were interesting, but simply didn't compete with other effects that work on all targets.
Exterminator's Does 50% more damage against Mirelurks and bugs.
50% more damage⇒100% more damage
Ghoul slayer's Does 50% more damage against ghouls.
50% more damage⇒100% more damage
Hunter's Does 50% more damage against animals.
50% more damage⇒100% more damage
Mutant slayer's Does 50% more damage against Super Mutants.
50% more damage⇒100% more damage
Troubleshooter's Does 50% more damage against robots.
50% more damage⇒100% more damage
Plasma infused Adds 10 points of energy damage and can turn enemies into goo.
10 energy damage⇒12 energy damage. This is only increased to 12 because it scales off of perks for some reason (most effects don't)
Staggering Chance to stagger on hit.
New Condition - 50%⇒15% Chance to stagger for rippers. For comparison auto weapons have a 5% chance to stagger. This looks like an oversight.
Poisoner's Target is poisoned for 10 seconds. (3 points poison damage per seco
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Bretton
- Version
- 3.1
- Downloads
- 1,661
- Endorsements
- 118
- Category
- Patches
- Created
- 7/10/2018
- Updated
- 7/8/2020
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
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