Extended Weapon Systems

⭐ ⭐⭐ (2,434 endorsements) 📥 198,119 downloads 📌 v2.1.1 📅 12/8/2020
⚪ Last updated 2024

By i_code_i · Modders Resources and Tutorials

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/2/2024 📅 Created: 12/8/2020
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 15 Modders Resources and Tutorials mods in this game by downloads

📋 About This Mod

This is a framework to add an empty and non empty reload system to Fallout 4. Currently it is only working in first person. The way it is set up the WPNReloadReserve animation is the partial reload for when the magazine still has bullets in it and the WPNReload is the empty reload for when all bullets have been shot from the weapon.

For mod authors making a weapon mod and want it to be compatible with this:

-Use the template plugin in the downloads to start you mod on or copy the records from the template into your existing esp/esm/esl.

-Make sure to package your mod with all the files with included. It is very important to include the behavior in the meshes folder or it will not work.

-Make sure to master the ExtendedWeaponSystem.esm to your mod and add the HasExtendedSystems Keyword to your weapon

-While making the animations for your weapon you will make everything as usual besides the reloads. There will be two files you need to make. A WPNReloadReserve.hkx will be the partial reload and the WPNReload.hkx will be the empty reload.

-As usual while making a weapon mod with custom animations you will need to generate the animtextdata using the Creation Kit. Usually this is for the third person animations, however for this framework it is a VERY important process that MUST be done to get your mod working with this framework. You will know if this process worked correctly or not depending on what happens in game when you reload with bullets left in your magazine. If your character goes into the default A pose instead of reloading then this process did not work and you must try regening the animtextdata. A main mistake people will do is if you have already generated some of the animtextdata before trying to implement this framework with your mod then it will not work. You must delete the existing animtextdata before.

🤖 AI-enhanced — based on mod data

Extended Weapon Systems is a framework for modders to add enhanced gunplay features. With 2,434 endorsements and 198,119 downloads, it's a popular resource for those looking to expand weapon mechanics. Last updated May 2024, it remains a relevant tool for mod development.

✨ Key Features

Framework to add a few more features to the gunplay.
Popular modder's resource with 2,434 endorsements and 198,119 downloads.
Last updated May 2024, indicating recent maintenance.

📊 Pros & Cons

✅ Pros

  • Huge community trust (2,434 endorsements) and massive download count (198k) — this is a go-to framework for gunplay mods.
  • Actively maintained (updated May 2024) so it's likely compatible with current game versions.
  • Framework nature means it's a foundation for other mods, giving you endless possibilities.

⚠️ Cons

  • Description is extremely vague — no details on what features it actually adds, so you'll need to dig into the files or comments to figure out if it fits your needs.
  • As a modder's resource, it's not for players — you need modding knowledge to use it effectively.
  • No documentation or install instructions provided, so expect a learning curve if you're new to modding.
🎯 Is This For You?
For mod developers who want to extend gunplay mechanics in their own mods. If you're a player looking for new weapons or gameplay changes, this isn't for you — it's a framework, not a standalone mod.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • If you're new to modding, start by reading the comments on the mod page — other modders often share tips and examples.
  • Check if any popular mods already use this framework; you can learn from their implementation.
  • Since it's a framework, you'll need to integrate it into your own mod project — make sure you have a modding setup ready.

📊 Mod Details

Game
Fallout 4 Mods
Author
i_code_i
Version
2.1.1
Downloads
198,119
Endorsements
2,434
Category
Modders Resources and Tutorials
Created
12/8/2020
Updated
5/2/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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