Extended Fake Interiors - Commonwealth buildings fixes
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #15 of 103 Bug Fixes mods in this game by downloads
📋 About This Mod
Have you ever found yourself escaping the elements, trying to take cover under a nearby bus stop, only for the game to not recognize that you had a roof over your head? A missing Fake Interior is to blame for this immersion-breaking moment.
To fix it, I decided to manually place new Fake Interiors everywhere they should have been. It may take some time... hopefully
not too long. And its done.
It's a type of Acoustic Space, a special object Bethesda uses to define the audio properties of a cell in the game, such as what ambient sound to play or if there should be reverb inside.
Fake interiors are tailored specifically to be used for buildings on the world map (exterior cell) to make the sound inside them more realistic and to stop outside effects like weather from affecting the player.
Almost everything.
This mod mostly adds new objects to the game and only touches vanilla records when necessary, so there shouldn't be any worry about overwriting anything.
To be extra safe, you can put it high up in your load order.
I'm also very careful with settlements, adding Fake Interiors only to unsrcappable objects.
On that note, any mod that allows for the scrapping of more buildings, like Scrap Everything, is not recommended; fake interiors stay behind (vanilla ones included) after scrapping. Scrap Everything is a messy mod anyway that only contributes to the game being less stable.
Instead, I recommend using Aurelianis Rebuild Collection. I'm using it, and I'll make sure it stays compatible.
In some rare cases, there may be mods that remove vanilla buildings. That can be very easily patched by removing the record in Xedit.
Its also esl flagged esp.
Nothing for base version. Far Harbor, Nuka World, Automaton and Workshop for DLC addon.
Recommended mods:
LOST Audio tweaks
Radio Reverb fix
Bullet Impact Overhaul
Project Reality footsteps
Ambient Wasteland
Ambient Tunes
Extended Fake Interiors - Commonwealth buildings fixes is a simple Fallout 4 plugin that fixes various roofs across the Commonwealth so they properly block rain. With 2,536 endorsements and over a million downloads, it's a popular, lightweight bug fix mod for players tired of getting wet indoors.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 2,536 endorsements—clearly a fix players wanted.
- Massive download count (1.0M) shows it's widely used and stable.
- Lightweight and simple—just a plugin, no bloat or extra scripts.
⚠️ Cons
- Last updated June 2024—might not cover new DLC areas or recent patches.
- Only fixes rain coverage—if you wanted more building overhauls, this isn't it.
For Fallout 4 players who hate getting rained on inside buildings and want a quick, no-fuss fix. Perfect for survival mode players where rain is more than a cosmetic annoyance. Skip if you're looking for major building overhauls—this is a targeted bug fix.
💡 Beginner Tips
- Just drop the plugin into your Data folder and enable it in your mod manager—no load order fuss.
- If you use a mod that alters the same roofs, place this after it in load order to ensure the fixes apply.
- Test in a rainy area like Diamond City to see the difference immediately.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Xeniu
- Version
- 1.8.1
- Downloads
- 1,003,375
- Endorsements
- 2,536
- Category
- Bug Fixes
- Created
- 5/6/2024
- Updated
- 6/30/2024
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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