Expired Stimpaks (Radaway and Rad-X optionally)
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 8.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #24 of 138 Gameplay mods in this game by downloads
📋 About This Mod
FOMOD, RUS/ENG, ESP-ESLed, anytime add, anytime remove.Я сделал этот мод, чтобы решить проблему слишком большого количества стимпаков в игре. I made this mod to solve the problem of too much stimpacks in the game.
Описание на русском языке чуть ниже.
I was little busy with another things for a while time, but there is something that maked me to look at this mod again. It was Radiation Module of one of my favorite mods - Damn Apocalypse that added new item - Mutaway. So i dived in this mod again - and found some criticals. I never payed attention to its cause - if you playing with basic adjustments, like me - you'll never know, for example MCM isn't works. So i fixed it, and added Mutaway in 1. 21. You need to click UPDATE button in MCM after install if you updating from previous versions. I wish a good play to you!
Update 1. 21:Fixed MCM, Added Mutaway item from Damn Apocalypse.
Update 1. 1:
did little better algorithmic sequence, and added 2-language MCM menu, Radaway & Rad X to script's processing.
ENG
I made this mod to solve the problem of too much stimpacks in the game.
This mod simple filter every stimpaks you have been found, and check it for chance that stimpak will be useless. Filter ignores good stimpak, which you stored anywhere, include your companions(but only if you stored it after mod installed), ignores buying from vendors, ignores coocked with workbenches.
Base chance for empty stimpak(radaway, rad-x) is 50%.
You can change chance as you want and need in MCM.
XX - chance 0-100, where 100 - always empty, 0 - never empty.
Mod is written in the papyrus script language and doesn't conflict anything, but it can be useless for example to Horizon - cause Horizon changes stimpaks to his own item.
Item Empty Stimpak from Damn Apocalypse mod have native support. But DA don't necessarily needed.
ESP flagged as ESL
If you got a problem with mod - please contact me.
How it works?
When you gets new stimpaks - script check if it was barter, or coocking or it is already yours stimpaks, which you stored or put on the ground anywhere - if it is not it will randomize stimpaks, uses chance you've been set (default - 50%). You will got a notification that some of stimpaks you have been found was expired and get a scrap of its.
Perhaps, you found a container with 5 stimpaks. Perhaps, you put 5 yours stimpaks there. And then, if you will try to get it back - 100% you get back your 5 stimpacks, and 5 else will be randomized.
IMPORTANT The game does not store records about MiscObject (like Stimpaks), they
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Evi1Panda
- Version
- 1.21
- Downloads
- 1,331
- Endorsements
- 106
- Category
- Gameplay
- Created
- 2/21/2022
- Updated
- 6/15/2022
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