DLC Timing
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #30 of 187 Gameplay mods in this game by downloads
📋 About This Mod
Features
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[]Enhanced Immersion: Prevent DLC from starting until you're ready, like the Timing Is Everything mod for Skyrim. Is level 20 too low to start Automatron? Use the MCM included in this mod to increase it. Or lower the minimum level if you want to start immediately.
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]Quest Integration: Define a main quest or faction quest that needs to be completed before the DLC is allowed to start. If you don't want to start the DLC until after the main quest, simply set a quest condition in the MCM. Alternatively, you can also remove existing quest conditions from DLC such as Far Harbor.[]Timed Startup: An option to begin a DLC after a specified number of in-game days has also been included, but isn't enabled by default.
[]Lightweight and Compatible: This mod only touches DLC startup scripts, no other edits are made. It should be fully compatible with the Unofficial Fallout 4 Patch, just make sure it's loaded after it in your load order.
See the Readme File for more information.
Requirements
The Automatron, Far Harbor, Vault-Tec Workshop and Nuka World DLC.
For the MCM you will need F4SE and Mod Configuration Menu. Note: you can also modify mod settings using console commands if you don't want to install F4SE or Mod Configuration Menu.
Manual Installation
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[]Download the mod from the Files section.
[
]Unzip the contents of the zip file to your Fallout 4 Data folder: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data.[]Confirm you have the following files in your Fallout 4 Data folder:
DLC Timing.esp
DLC Timing - Main.ba2
MCM\Config\DLC Timing\config.json
[]Open %userprofile%\AppData\Local\Fallout 4\plugins.txt and add DLC Timing.esp after Unofficial Fallout 4 Patch.esp if you have that installed.
[]Save the file.
[]Launch Fallout 4.
F. A. Q.
Q. Is this ESL flagged?
A. An ESL version is available.
Q. It didn't work!
A. You need to start a new playthrough in order to be able to control DLC startup conditions with this mod. Several script files from the DLC need to be modified and they're already baked into your save. Also make sure DLC Timing comes after other mods in your load order that also affect these script files.
Q. When does it check whether it's ready to start a DLC?
A. For most DLC, startup conditions are checked whenever you travel to a new location. For Far Harbor this occurs whenever you travel to a settlement.
Q. Traveling to Quincy Quarries automatically starts the Vault-Tec DLC.
A. The Vault-Tec DLC originally st
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[]Download the mod from the Files section.
DLC Timing is a gameplay mod for Fallout 4 that lets you adjust the starting conditions for each official DLC: Automatron, Far Harbor, Nuka World, and Vault-Tec Workshop. It's for players who want to control when DLC content triggers, offering a simple way to customize their playthrough pacing.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 3,234 endorsements and over 754k downloads—this mod is proven.
- Lets you delay or trigger DLCs on your terms, perfect for role-play or challenge runs.
- Lightweight and focused—does one thing and does it well.
⚠️ Cons
- Only affects DLC timing, so if you want deeper DLC overhauls, look elsewhere.
- Requires all DLCs installed to get full use—if you're missing one, it's pointless.
- No recent updates since October 2024—might not be tested with the latest game patches.
For Fallout 4 players who want to control when DLC quests and enemies appear, especially those who find Automatron's early trigger annoying or want to delay Nuka World until higher level. Skip if you're fine with vanilla DLC pacing or want more than just timing tweaks.
💡 Beginner Tips
- Install with a mod manager like Vortex or NMM to avoid manual file placement errors.
- Check your load order—place DLC Timing after the official DLC esm files to ensure it overrides correctly.
- Start a new save or load a save before DLC triggers to see the effect; existing saves may already have DLC started.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Jonx0r
- Version
- 1.3.2
- Downloads
- 754,599
- Endorsements
- 3,234
- Category
- Gameplay
- Created
- 7/5/2021
- Updated
- 10/8/2024
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🧩 Commonly Used Together
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🔧 How to Install Fallout 4 Mods
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