Digi-Fu's Graygarden blueprint - Restoring the Commonwealth

⭐ — (94 endorsements) 📥 1,589 downloads 📌 v1.0 📅 1/17/2019
⚪ Last updated 2019

By Digi-Fu · Transfer Settlement Blueprints

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/17/2019 📅 Created: 1/17/2019
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #41 of 103 Transfer Settlement Blueprints mods in this game by downloads

📋 About This Mod

Graygarden Minutemen settlement created from my Nora campaign. Features a clean rebuilt greenhouse and rooms/living spaces built on the ruins of the elevated highway as well as on the cliff using lots of scaffolding.

Changelog:

1. 0 - settlement blueprint release, item_count: 2941

Introduction:

My second complete playthrough of Fallout 4 had Nora as the Sole Survivor this time and I played her like the lawyer I envisioned her as, passionate about what she believes in but measured, deliberate. Her integrity is her foundation which made for some interesting quest choices. She's an eternal optimist, and it was even more important keeping that way waking up into this wasteland and later finding out about her son. All of this is reflected on how the settlements would be designed and built in this Restoring the Commonwealth campaign.

This is my Graygarden settlement blueprint using the Transfer Settlements utility. It goes directly into Slot #10.

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Design Notes:

All of my settlements are self sustaining setups capable of managing their own food, water, defense and contributing into the junk/meat train running through all of the settlements in the Commonwealth. There's enough crop that's farmed where if a settler/farmer was kidnapped or killed for x reasons, the resulting drop in production does not take the yield below the population number.

This settlement is considered Large among my builds so there are enough beds and resources to cover a population of 20.

I use Scrap Everything to remove debris / trash and also structures if they can be rebuilt either using DLC assets or mods which is detailed in the Requirements section above.

In this settlement, the greenhouse was completely rebuilt using DLC assets with Clean textures. Workbench was moved into the warehouse, on the second floor, where the robot workbench is located.

I also use several Clean variants of textures to reflect Nora's meticulous style but that is purely optional. Clean Shacks are a requirement however as the wood pieces actually replace the game objects so please make sure that's the direction you want to go in game.

  • []Clean Snap'n Build

    []Clean Wasteland Workshop

    []Clean Barns

    []Clean Warehouses

    There are mods from the Creation Club that are also

📊 Mod Details

Game
Fallout 4 Mods
Author
Digi-Fu
Version
1.0
Downloads
1,589
Endorsements
94
Category
Transfer Settlement Blueprints
Created
1/17/2019
Updated
1/17/2019

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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