Covenant Blueprints (Vanilla) Require Transfer Settlement Mod and DLCs

⭐ — (78 endorsements) 📥 1,160 downloads 📌 v1.0 📅 7/16/2021
⚪ Last updated 2021

By IrrelevantPoster · Transfer Settlement Blueprints

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/16/2021 📅 Created: 7/16/2021
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #98 of 110 Transfer Settlement Blueprints mods in this game by downloads

📋 About This Mod

Two Covenant Blueprints. Require only Transfer Settlement Mod, its pre-requisites and DLCs. Full version 913 items, light version 160.

Two blueprints, the full version installs to slot 11, the light one to 12 by default. The light version blueprint is under the optional files tab.

You will need to have installed Transfer Settlements (I used v1. 93) and its pre-requisites: F4SE and HUDFramework.

The Full Version

The full version settlement has 15 beds, 20 water, 18 food, 100 power, 1 tier 3 bar, 4 tier 2 shops, various crafting stations, a caravan trading post and at least 144 defence. If you want to activate the settlement beacon, you will need to connect it to one of the power conduits above it. More settlement details are available under the articles tab.

There are 913 items to import. Before importing, remove all the original items that the game lets you, then remove the turrets and the items as displayed in the images above. All items can be removed using the disable then markfordelete console commands, or with extra objects enabled in Place Everywhere (except the loose papers, though console commands work for those), or a scrapping tool.

The Light Version

This version only imports 160 items. This version uses all the original facilities. Only scrap the turrets and nothing else. To scrap the turrets use disable then markfordelete in the console, extra objects in Place Everywhere or a scrapping tool. This version has the original 9 beds and adds 10 water (for 13 total), 6 food (for 14 total), 100 power, 2 tier 2 shops, various crafting stations, a caravan trading post and at least 144 defence. If you want to activate the settlement beacon, you will need to connect it to one of the power conduits above it. More settlement details are available under the articles tab.

If you want to view the builds without importing, there are two saved games of the completed builds in the miscellaneous files.

The json file is just a list of objects and their locations and as such should not have issues importing.  If there are problems,  try selecting general settings, scroll down and choose PRESET: stable. This might help in some circumstances though the import will take longer, otherwise there is help in this excellent article or on the  transfer settlement mod page. I think there is also a discord server as well.

I did use Place Everywhere to make this build (though you don't need them) and I spawned some scrapable items using the console.

📊 Mod Details

Game
Fallout 4 Mods
Author
IrrelevantPoster
Version
1.0
Downloads
1,160
Endorsements
78
Category
Transfer Settlement Blueprints
Created
7/16/2021
Updated
7/16/2021

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