Blueprints Returns

⭐ — (82 endorsements) 📥 1,254 downloads 📌 v0.1alpha 📅 12/25/2015
⚪ Last updated 2015

By Valma and BlastoLho · Crafting - Equipment

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/25/2015 📅 Created: 12/25/2015
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 19 Crafting - Equipment mods in this game by downloads

📋 About This Mod

Overhauls the way how you learn new crafting schematics/blueprints in "immersive" way.

Greetings, fellow Wastelander!

If you are not happy (just like me) with the way how you learn new modifications in "Vanilla" game; If you are (like me again) a hardcore "immersion boy/girl" and like things to be closer to real live; If you like to make your game harder but more logic;

This mod might be for you!

Be aware, this one is a WIP, so bugs and weird things could happen.

The purpose of this mod is to make "not fun" mandatory crafting perks to be gone for good while increasing the "value" of mods (especially low-level ones). You will need to be lucky,rich or atleast very patient to find the way of crafting "better" modifications.

So what this mod will actually do for you.

Ze working features:

1. 15 skill books for every rank of every annoying crafting perk from Vanilla.  2. Some vendors got loaded with the apropriate blueprints. Like if vendor sells armors in Vanilla - he will have some armor blueprints for sale too. Apropriate means that you will not be able to buy endgame schematics before the real endgame. 3. Blueprints could be found from a legendaries as a LEGENDARY drop. This mean that legendaries will become more valuable in a MODDED enviroment. Because you know,when you got the awesome mods like "Legendary Modification" and "Customize Legendary Enemy Spawning" at some point in the game (preety fast actually) legendary enemies will devaluate because you will craft yourself your needed legendary, fully pimp it up with best mods and stop on this.

Ze books:

1. The books (actually magazines) with blueprints are brand new records, meaning that the books by themselves will not conflict with anything. 2. They are covered with new textures. As for now only a placeholder textures by me, but BlastoLho is working on proper hi-detailed covers. He will post a sneak peak eventually and will need some ideas on how other skill books could look like. Stay tuned with comments section.

Ze books gradation:

Every book grants perk rank accordingly to book tier, so Tier 1 Gun Mods will give Gun Nut rank 1.

Tier 1 (Improved) - Melee Mods, Gun Mods, Hi-Tech Mods, Armor Mods Tier 2 (Advanced) - Melee Mods, Gun Mods, Hi-Tech Mods, Armor Mods Tier 3 (Expert) - Melee Mods, Gun Mods, Hi-Tech Mods, Armor Mods [c

📊 Mod Details

Game
Fallout 4 Mods
Author
Valma and BlastoLho
Version
0.1alpha
Downloads
1,254
Endorsements
82
Category
Crafting - Equipment
Created
12/25/2015
Updated
12/25/2015

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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