40K Weapons

⭐ ⭐⭐ (1,735 endorsements) 📥 89,132 downloads 📌 v3.7.5 📅 5/15/2016
⚪ Last updated 2022

By jsnider193 - iramike - Ragnarr1313 and dannymuncy · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/25/2022 📅 Created: 5/15/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #163 of 385 Weapons mods in this game by downloads

📋 About This Mod

November 17: Added optional file here for autoguns.  Only 2 versions in it so far.  (Note flagged esp will be up shortly for those that have to many mods and need to keep the count down).

August 29, 2020:  First release of new version.  Please read the documentation with the file as the changes included can cause certain weapons to be removed or require the player to reassemble the weapon at the 'Weapon Station' to cause it to be visible in the game.

WARHAMMER 40K WEAPONS

PRIMARY CHANGES

TBD:  based on inputreceived from users

ISSUE:  If theweapons/items do not appear in the game (invisible) then will need to do the

below to allow the game to use loose files.

Make the following edits to your Fallout4.ini:

Under add the following line:bInvalidateOlderFiles=1

Also under change the value forsResourceDataDirsFinal= to blank (nothing after the equals sign).

ISSUE: Glowing Sea Barge stretches over the world boundry at this point.  If run into invisible walls will need to add the below to your ini

1). Open Fallout.ini located in "My Documents/My Games/Fallout4"

2). Add the following line under the section: bBorderRegionsEnabled=0

Can either make the above change or use the 3. 0. 5 patch where the barge has been rotated into the used area of the Commonwealth.

ISSUE: If used prior version of this mod and overlaid with this, then will need to reconstruct all the bolter based weapons left in queue at a

Weapon Station.  In effect the weapon is still there but all the parts being new are invisible. (Expand on this)

ISSUE: Bolter weapons are to powerful.  Solution ID'd by acaron in comments section.  As stated 'ammo they use and the mod from hey you lets you change used ammo on every weapon but it also lets you decrease damage if you want'.  So if not using some of the mods that increase difficulty may wish to use this to customize the weapons to your taste.

Crafting Framework - Ammo . Armor . Junk . Legendary . Weapon

https://www.nexusmods.com/fallout4/mods/40650?tab=description

ISSUE:  LasCannon and Multi Melta ar invisible in the game.  Posted a fix for this in the optional section that has the meshes that may have been corrupted.

From: Comment by projectnova

I have the same issue, and following the comment in another thread I confirmed that it is apparently the VIS-G compat patches that break the

bolter meshes, and possibly others?

ANIMATION TWEAKS: If wish to improve the grip for my bolters and other weapons that use Combat Shotgun and SMG animations the below 2 mods may help with this.

Reanimation Pack for Combat Shotgun and Rifle: https://www.nexusmods.com/fallout4/mods/30141

🤖 AI-enhanced — based on mod data

Adds a wide range of Warhammer 40K weapons to Fallout 4, including Bolt Pistols, Bolters, Storm Bolters, Lasguns, and plasma weapons. These can be found in the Commonwealth or crafted at the Chem Station. A popular conversion mod with over 1,700 endorsements, last updated in early 2022.

✨ Key Features

Adds Bolt Pistols, Bolters, Storm Bolters, Lasguns, plasma weapons, and more from the Warhammer 40K universe.
Weapons can be found in the Commonwealth or built at the Chem Station.
High community approval with 1,735 endorsements and 89,132 downloads.

📊 Pros & Cons

✅ Pros

  • Huge arsenal of iconic 40K weapons—Bolt Pistols, Bolters, Storm Bolters, Lasguns, plasma—so you can kit out your character in style.
  • Community-approved with 1,735 endorsements and nearly 90k downloads, so you know it's a solid pick.
  • Weapons are integrated into the world and craftable at the Chem Station, giving you multiple ways to get them.

⚠️ Cons

  • Last updated in February 2022—might have compatibility issues with newer game patches or DLC.
  • The description cuts off mid-sentence ('NOTE: 3.7.2 is'), so you won't know what that version note says until you check the mod page.
🎯 Is This For You?
For Fallout 4 players who love Warhammer 40K and want to bring its iconic weaponry into the Commonwealth. Also great for modders looking to expand their arsenal with lore-friendly (or lore-crazy) guns. Skip if you're not into crossover content or prefer lore-strict Fallout weapons.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Since this mod adds weapons to the leveled list, you might want to use a mod manager like Vortex to ensure proper load order and avoid conflicts with other weapon mods.
  • If you're on PC, make sure to check the mod page for any patches or compatibility notes, especially if you have other weapon mods that alter the Chem Station recipes.
  • Weapons crafted at the Chem Station might require specific perks or materials—check the crafting menu to see what you need before hunting for parts.

📊 Mod Details

Game
Fallout 4 Mods
Author
jsnider193 - iramike - Ragnarr1313 and dannymuncy
Version
3.7.5
Downloads
89,132
Endorsements
1,735
Category
Weapons
Created
5/15/2016
Updated
2/25/2022

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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