Weapon Mod Kits - Millenia's WRP fixes
⚪ Last updated 2018⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #155 of 313 Weapons mods in this game by downloads
📋 About This Mod
Off course, mod kits did technically work with Millenia's retextured weapons, but unfortunately as soon as you gave them a laser sight or a silencer, they reverted back to their vanilla models - very annoying indeed.
My patch allows the retextured weapons to retain their improved meshes and textures while also utilizing Antistar's Weapon Mod Kits. Simple as that.
Btw, I also gave the Sniper Rifle a new scope crosshair. I grabbed it from Vandarion's Red Scope Crosshair Mod, which you can locate here:
https://www.nexusmods.com/fallout3/mods/22238?tab=description
You don't have to download it since I already baked it into my patch. Vandarion considers it a modders resource, so I didn't steal it. However, be a nice person and give him/her an endorsement because it's the right thing to do.
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INSTALLATION:
- Install Weapon Mod Kits (https://www.nexusmods.com/fallout3/mods/3388)
- Install RH_Ironsights (https://www.nexusmods.com/fallout3/mods/16787?tab=files)
- Install RH_IronSights - WMK Bridge (https://www.nexusmods.com/fallout3/mods/6938)
- OPTIONAL - Install weapon texture mods of your choice - e.g. Weapon Enhancement Pack
- Install Millenia's Weapon Retextured Project (https://www.nexusmods.com/fallout3/mods/18133)
- Use LOOT to reorganize mod order list. Get it here: https://loot.github.io/
- Install my patch
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Through experience I've learned that the RH_Ironsights - WMK Bridge.esp needs to be placed below the Weapon Enhancement Pack plugins (in your load order). And it should be placed above this mod.
If you have texture problems on your weapons, first check that you have Archive-Invalidated installed (the Updated Unofficial Patch does this automatically for you). Secondly, make sure that your load order is correct in your preferred mod manager - FOMM or Mod Organizer. And check that all plugins (*.esp) are activated.
Lastly, this mod should be considered as companion to my WMK - dlc weapons enabler. Please download it here and install after this mod:
https://www.nexusmods.com/fallout3/mods/23172
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A patch that enables weapon mod kits for Millenia's Weapons, evolving into a major overhaul affecting many guns. With 260 endorsements and 10,853 downloads, it's a niche fix for Fallout 4 players using Millenia's weapon mods. Last updated in 2018, so compatibility with newer game versions is uncertain.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 260 endorsements and over 10k downloads
- Fills a real gap by making Millenia's weapons compatible with mod kits
- Author expanded scope beyond a simple patch, adding more value
⚠️ Cons
- Last updated in 2018 — may be outdated for current Fallout 4 patches
- Requires Millenia's Weapons as a base, so it's useless without that mod
For Fallout 4 players who use Millenia's weapon mods and want to attach mod kits to them. If you're into weapon customization and already have Millenia's arsenal, this patch is a must-try. Skip if you don't use Millenia's weapons or want a standalone overhaul.
💡 Beginner Tips
- Make sure you have Millenia's Weapons installed first, then drop this patch into your mod manager.
- Load this patch after Millenia's weapons in your load order to ensure it takes effect.
- Check the mod page for any compatibility notes with other weapon overhauls you might use.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Jacques Lewis
- Version
- 1.20
- Downloads
- 10,853
- Endorsements
- 260
- Category
- Weapons
- Created
- 8/6/2018
- Updated
- 8/25/2018
🔧 How to Install Fallout 3 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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