Wasteland Mastery
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 4.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #60 of 420 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Wasteland Mastery (Version 2. 0 - By TheFakeEmpire) ================================================== Moderator Edit Version 3 now out, which uncaps Barter, Medicine, Repair, and Sneak. Some people have reported this mod as unstable. Many others have found it to be very stable. Use it at your own risk, and keep a savegame before you started using this mod. Other Mods: =========== To get the most out of this mod, the following mods are necessary: Level Cap Increaser - This allows you to effectively increase your level past level 20, and therefore is essential if you want to get the benefits of having more points invested in skills. Level Cap Increaser Skill Workaround - This allows you to allocate points past 100 to your skills. Obviously, very important. Description: ============ This mod gives you benefits for having skills past 100. You can therefore now become a true \"Wasteland Master\", and feel very powerful at higher levels. There is finally a point to adding skill points when using the Level Cap Increaser! The new skill effects are capped out at 250 (compared to 100 in the original game). Currently the skills effected are: Small Guns, Big Guns, Energy Weapons, Explosives, Melee Weapons, Unarmed, Barter, Medicine, Repair, and Sneak. The Benefits: ============= Small Guns - for every 5 points over 100, you gain +2% damage with small guns Big Guns - for every 5 points over 100, you gain +2% damage with big guns Energy Weapons - for every 5 points over 100, you gain +2% damage with energy weapons Explosives - for every 5 points over 100, you gain +2% damage with explosives Melee Weapons - for every 5 points over 100, you gain +2% damage with melee weapons Unarmed - for every 5 points over 100, you gain +2% damage with unarmed weapons (including your fists) Barter - for every 10 points over 100, the price of buying any item is reduced by 2% Medicine - for every 5 points over 100, you deal +2% damage to creatures Repair - for every 5 points over 100, you deal +5% damage to robots Sneak - for every 5 points over 100, your sneak attack criticals deal +5% damage How To Use: =========== This mod does everything automatically and invisibly, from the moment you start the game. You will notice the benefits as soon as one of the effected skills hits 105. However, currently the game does not display skill values of over 100 (they are stored obviously, but just not displayed). Therefore, the only way to check your current skill values if they are over 100 is to use the console: ~ to open the console player.getav xxxxxxx where xxxxxxx is the name of the skill, either \"smallguns\", \"bigguns\", \"energyweapons\", \"explosives\", \"meleeweapons\", \"unarmed\", \"barter\", \"medicine\", \"repair\", or \"sneak\" A better system for this is being investigated in future versions. Even if you can\'t see the value over 100, rest assured that it is giving you benefits. Installat
Wasteland Mastery is a gameplay mod for Fallout 3 that uncaps skills, allowing them to exceed 100 and granting benefits for doing so. It's designed for players who want to feel powerful at high levels and find a purpose for extra skill points. With over 2,600 endorsements, it's a well-received community favorite.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 2,622 endorsements and 58k downloads.
- Adds meaningful progression for high-level characters.
- Simple concept that directly addresses a common late-game issue.
⚠️ Cons
- Last updated in 2009, so it may have compatibility issues with modern setups or DLC.
- No detailed documentation on what benefits are granted or how they scale.
- Only affects skills, so it won't add new perks or gameplay mechanics beyond that.
For Fallout 3 players who hit the skill cap and want to keep progressing. If you're a completionist or enjoy min-maxing, this mod gives you a reason to keep investing in skills. Skip if you're looking for new quests or content—this is purely a stat tweak.
💡 Beginner Tips
- Make sure to install the mod after any other skill-related mods to avoid conflicts.
- If you use Fallout Mod Manager, activate the mod and check the load order.
- Consider using a save editor to test the benefits before committing to a new playthrough.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- TheFakeEmpire
- Version
- 3.0
- Downloads
- 58,632
- Endorsements
- 2,622
- Category
- Gameplay Effects and Changes
- Created
- 12/22/2008
- Updated
- 1/25/2009
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
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