Turn-Based Simulator
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #216 of 229 Miscellaneous mods in this game by downloads
📋 About This Mod
Turn-Based Simulator SHORT DESCRIPTION ====================================== This mod aims at bringing Turn-Based fell to the game and getting rid of it\'s arcade aspect by making changes to VATS system. LONG DESCRIPTION ================ Tired of running around, waiting for your APs to restore? Don\'t want to desacrate Fallout turning it to stupid FPS? Wanna play Fallout in good old turn based style? Then i have... bad information. It won\'t happen (yet i hope). But we can at least make combat less chaotic. What would we do for that? Well first of all we only can choice between VATS or REAL TIME. To bring back goold old times we choose VATS of course... Far from perfection but still closer to that than running around and shooting at all those ninja enemies (ultra high backward running speed siderun speed etc.) So first we must get rid of that stupid \"Run around till your APs regenerate\" feature... To fix that i set APs regeneration speed ultra high. They regenerate right after you leave VATS and you can enter it again, and again and again. When in fight you will be only leaving VATS to change your possition, run away, use stimpacs etc. (or to fight in real time, in that case this mod is useless to you ;) ) Now MOST IMPORTANT change... After you enter VATS and finish shooting, your enemies will have 13 seconds in real world time only for their actions. So they still can shot at you/run etc. in their own \"Turn\". To rebalance things i increased damage you take in VATS from 10% to 150% (as the idea of this mod is NOT to leave VATS). And increased 4 times reload weapon AP cost (reason behind this is that reloading cost 10 APs before which was really nothing, it\'s around 1/2 shot cost, while in real time during reload time you could easily fire whole load of ammo). Little Tutorial =============== When fight starts hit V, do everything as you did before... After you finish your actions enemies will have 13 seconds on their actions. After they are finished VATS will leave to Real Time. If you keep V pressed all the time you will enter VATS immidiately... but unfortunately your APs won\'t regenerate. Regeneration takes miliseconds but you can\'t enter vats immidiately. half second would be enough though ;) To use stims etc. you must be in real time mode unfortunately. So it\'s kind of immidiate. But still in old fallouts it didn\'t cost that much to be real issue here. Customization ============= You can chose between 5 different files. Main one is 13 seconds computer \"Turn\" and 150% damage to you. For now i like the last one, 6 sec turn and 200% damage the most but it\'s up to you. If you want to make computer \"Turns\" longer/shorter, damage you take higher/lower ask me for that in FalloutNexus under mod. or Do it yourself. here is what i changed: fVATSplayerdamagemult vanilla 0. 1 my 1. 5 which gives 150% damage taken in VAT
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Thomas von Mistont
- Version
- 1.0
- Downloads
- 1,822
- Endorsements
- 29
- Category
- Miscellaneous
- Created
- 11/6/2008
- Updated
- 11/6/2008
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