Suitcase Nuke
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #140 of 313 Weapons mods in this game by downloads
📋 About This Mod
We have all heard about them. Do they exist? Well, now they do! The suitcase nuke. This handy portable nuclear device can be used wherever you may need to unleash thermonuclear destruction. Eliminate a whole area of enemies at one time! Keep out of reach of children. --- This mod creates a suitcase nuclear device. It is armed and used like a mine, with a 35 second timer. You had better use that full 35 seconds to put as much distance as you can between you and the bomb. You DON\'t want to be caught in this shockwave. Its also a good idea to wait 30 seconds or so before running in to witness your destructive power. The radiation levels are VERY high initally but will fall off to survivable levels in 30 secs. The force of the blast is pretty powerful so don\'t expect your enemies to be anything more than piles of dust and usually quite a distance from where they were orignally. Right now there are 3 bombs that exist. One in the armory in Megaton and also burkes home there. The other was found by Daring Dashwood in his suite at Tenpenny. Also if anyone wants to use it in their mods, feel free. -- New in Version 2. 0 I have edited the mushroom cloud mesh so that the fireball is now visible from more angles. I discovered that the mushroom cloud is oriented according to how the suitcase is positioned. Which is why the explosion rarely looked the same way twice. To get the straight up in the air mushroom cloud make sure the suitcase is dropped horizontally. If I ever figure out how to get it to drop to the ground this should correct itself. Be sure to add the new file to your data/meshes/effects folder if you using the V2 esp. Known Bugs: 1) I can\'t get the suitcase to fall to the ground. For some reason the gravity setting on the projectile is 0 and greyed out. I need to figure out why this setting is unchangeable. 2) Obviously there is some realism issues. You can\'t put the bomb in an interior of a building and then leave and still have it affect the outside world. While it might be able to spawn something outside through scripting, this is beyond my ability at present. 3) Along those same lines, in testing if you run too far away and leave the cell, the countdown is halted. I shortened the timer to 35 seconds just for this reason. I haven\'t had it not go off in this time frame. However, if you are using a speed mod... it may still be possible to get out of range and it disables. 4) Again, even though this has the forces of the megaton nuke going off, its not going to transform or destroy the terrain. Anything not movable by force isn\'t going to change the landscape any, even if you choose to set it off in the center of megaton. Any other bugs, let me know and I will see what I can do. Its useful for taking out a camp of enemies if you can sneak in without being seen and still manage to hightail it far enough away in time. Otherwise, its kind of just fun.
Suitcase Nuke is a compact weapon mod for Fallout 3 that adds a portable nuclear device capable of unleashing devastating destructive power. With 336 endorsements and over 12,000 downloads, it's a niche but popular choice for players seeking chaotic, explosive fun. Last updated in 2008, it remains a classic for retro modding enthusiasts.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 336 endorsements and over 12k downloads
- Delivers exactly what it promises: a portable nuke for maximum chaos
- Lightweight mod that doesn't clutter your load order
⚠️ Cons
- Last updated in 2008 — likely incompatible with modern Fallout 3 setups or mods
- Limited to a single weapon, so it's a one-trick pony
For Fallout 3 players who want to add a ridiculous, overpowered weapon to their arsenal for pure destructive fun. Perfect for those who enjoy breaking the game's balance with a single, memorable item. Skip if you're looking for realistic or balanced weaponry — this is pure chaos.
💡 Beginner Tips
- Since this mod is from 2008, check if your Fallout 3 version is patched to 1.7 or use the GOG/Steam version for best compatibility.
- Make sure to place the mod files in your Data folder and activate the .esp in your launcher or mod manager.
- If you're using a mod manager like FOMM or Vortex, you can install it manually and then enable it — no extra dependencies needed.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Neela
- Version
- 2.0
- Downloads
- 12,209
- Endorsements
- 336
- Category
- Weapons
- Created
- 12/24/2008
- Updated
- 12/25/2008
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
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