Mothership Crew Weapon Addon TSC Version
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #107 of 313 Weapons mods in this game by downloads
📋 About This Mod
Name: Mothership Crew Weapon Addon TSC Version Version: 1. 0 Category: Weapons Author(s): rylasasin & Flamenx01 (& everyone listed in credits) Description =========== Requires Mothership Zeta Crew Mod with TSC Air Support.esm (Check the optional files in mothership zeta crew: http://fallout3.nexusmods.com/mods/8747 It\'s under TSC Air Support for V156) This mod aims to improve the arsenal of the Terran Starship Command from mothership zeta crew. It adds level listed weapons for marines, hammerhead, thunderfist and blackguard soldiers. Weapons by tier: Tier 1 (used by Marines): -TSC MAR21J9 Marine Assault Rifle (Standard issue TSC assault rifle) -TSC MAC21C9 Marine Assault Carbine (An alternative to the MAR21 prefered by some marines) -TSC MAC21C9 Marine Commando Carbine (Silence version of Assault Carbine used in covert operations) -TSC LSW19 Marine Light Support Weapon (Scoped light support weapon with an extended mag) -TSC MG21C9 Marine Machine Gun (Heavy Machince Gun packs quite a punch) -TSC MSA372 \"Acolyte\" Marine Side Arm (Standard issue TSC marine sidearm also a silenced version for covert operations) -TSC CC21C8 Assault Shotgun (Standard issue TSC shotgun) -TSC SMGR21 Submachine Gun (Used in close quarters combat also a suppressed version for covert operations) -TSC SR19SHD Anti-Material Rifle (Standard issue TSC sniper rifle) -TSC SR19SHDSSD Anti-Material Rifle HS (Unscoped and silenced sniper rifle for urban warfare) -TSC MAR21J9F7SD Marine Commando Rifle (Scope and silenced assault rifle used for covert operations) -TSC TFR-X Tactical Flamer Rifle (Flamer rifle used for large scale pest control) -TSC TIR-X Tactical Incinerator Rifle (For when marines need more precision than a flamer can give) Tier 2 (used by Thunderfist and Blackguard): -TSC-600A H. E. A. R. (Hybrid Energy Assault Rifle the primary weapon of thunderfist) -TSC-600ASW H. E. S. W (Hybrid Energy Support Weapon like the H. E. A. R just holds more ammo) -TSC LRS02 Hybrid Gauss (Gauss rifle designed for medium range combat) -TSC VT-191 Alien \"Murdelizer\" Shotgun (A powerful energy shotgun that is also used as a secondry weapon by hammerhead units) -TSC MEGL2761 (Energy grenade launcher with various mods that can be adjusted when equiped) -TSC CSA135 \"Boreas\" Sidearm (Cryo sidearm used by Thunderfist and Blackguard) -TSC Alien \"Gatling\" (A gatling alien weapon) Tier 3 (used by hammerhead troops): -TSC HB01 \"T. H. O. R.\" PPC (The MEGL\'s bigger nastier brother) -TSC APAS521 Tesla Thrower (Designed as a counter to power armored troops) -TSC HGL624 Rail Cannon (A highly powered, high precision rail gun) -TSC PPPP01 Personal Particle Projection Pistol (Hammerhead sidearm) Other Weapons: -TSC - DI9000 BFG (The TSC\'s most powerful weapon that only the commander is authorised to use, can be bought from the quartermaster) -Angus (McManus\' unique version of the Alien \"Gatling\" gun) Location ======== -Tier 1 weapons are in mari
This mod expands the Terran Starship Command arsenal from Mothership Zeta, adding level-listed weapons for marines, hammerhead, thunderfist, and blackguard soldiers. It's a niche content addon for Fallout 3 players who want more variety for these crew types. With 630 endorsements and 16,341 downloads, it has a solid following despite its age.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 630 endorsements and over 16k downloads.
- Adds meaningful variety to Mothership Zeta crew loadouts.
- Simple concept—just drop-in and play if you use those soldiers.
⚠️ Cons
- Last updated in 2014—likely outdated for current Fallout 3 setups.
- Only affects Mothership Zeta crew—if you don't use them, this mod does nothing for you.
For Fallout 3 players who frequently use Mothership Zeta crew members and want more weapon variety for them. Skip if you're not invested in that DLC's content or prefer gameplay overhauls.
💡 Beginner Tips
- Since it's a simple weapon addon, just place the files in your Data folder and activate the plugin in your mod manager.
- Check if you have any other mods that alter Mothership Zeta crew inventories—they might conflict.
- If you're using a mod manager like FOMM or Vortex, let it handle the file placement to avoid overwriting issues.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- rylasasin and Flamenx01
- Version
- 1.0
- Downloads
- 16,341
- Endorsements
- 630
- Category
- Weapons
- Created
- 4/5/2013
- Updated
- 4/28/2014
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