Marijuana Plant for Fallout 3

⭐ ⭐ (170 endorsements) 📥 6,695 downloads 📌 v1 📅 10/31/2011
⚪ Last updated 2011

By MadNuttah · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/16/2011 📅 Created: 10/31/2011
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #166 of 217 Miscellaneous mods in this game by downloads

📋 About This Mod

Since I've decided not to mod games anymore, I have released this under the Creative Commons v4 license.

Just follow the license terms!

Disclaimer: It's not my intention to encourage anyone using drugs. Please leave this mod alone if you are a minor or feel offended by raw language, naked skin or drugs (if so, I wonder why you're playing Fallout).

This is a (partial) port of my Marijuana Plant mod for Fallout New Vegas and it is intended as a fully playable modder's resource which you can use in your own projects or create plugins for. All of the GECK objects start with "cannabis" (i.e. CannabisJHSeed ) as prefix.

There's an optional AddOn available, which adds a Headshop to Big Town South West. Please delete the Test Plugins since they are obsolete now.

You need to download the assets file from the original Fallout New Vegas mod location on newvegasnexus.

Features overview:

  • []The Big Town Headshop, lore and companion friendly including a Jamaican trader called Anthony Bailey (available with the Big Town Headshop AddOn). []Harvestable Marijuana plants which you can find in front of the Headshop in Big Town. []Different Cannabis strains with slightly different effects: Jack Herer, Purple Kush and Sour Diesel - each of them with own textures. Each strain has its own benefits. []Planters as well as Planting Soil, used to grow your Ganja plants wherever and whenever you want as many as you want - you can literally watch the grass growing - consisting of different homegrown models and textures from the baby to the ripe plant []Consumable Marijuana buds, Hashish and Hashish Oil []Consumable Cookies []Wearable Joints and Blunts which can be sold to certain persons or your Companions via dialog, not only through the barter menu. They will be equipped then and removed after 3 real-life minutes []You can sell your stuff (even irradiated) to certain persons via dialog, not only through the barter menu []Crafting system with a special paperbox - roll your Joint wherever you want, you can even open Cartons of Cigarettes and Packs of Cigarettes to get filling stuff for your Joint (available with the Smokeables AddOn). []Crafting system with a special Pack of Blunt Wraps needed to roll yourself a Blunt in the same manner as you do with the Joints (available with the Smokeables AddOn). []Usable Bongs - just put Water and Grass, Hash or Hash Oil in it! []Consumable and simultaneous equipped Joints and Blunts which will be automatically removed after the effect has worn off []Decent visual effects []Unique objects like plants (also all strains and their glowing, irradiated variants), THC molecule models and so on for decorating your player home with
🤖 AI-enhanced — based on mod data

A partial port of the author's Marijuana Plant mod from Fallout New Vegas, intended as a playable modder's resource. It includes an optional AddOn that adds functionality, though details are not provided. With 170 endorsements and 6,695 downloads, it has a modest following.

✨ Key Features

Partial port of the Marijuana Plant mod from Fallout New Vegas
Intended as a fully playable modder's resource for use in custom projects or plugins
Optional AddOn available that adds additional content (details not specified)

📊 Pros & Cons

✅ Pros

  • Decent community traction: 170 endorsements and nearly 7k downloads show it's been useful to modders
  • Designed as a modder's resource, so you can build your own plugins around it
  • Optional AddOn gives extra content if you want more than the base resource

⚠️ Cons

  • Last updated in 2011 — over a decade old, so compatibility with modern Fallout 3 setups is uncertain
  • Partial port means it may lack features from the New Vegas version
🎯 Is This For You?
For Fallout 3 modders who want to add a marijuana plant resource to their own projects. Also for players who want a simple plant object to place in the world. Skip if you're looking for a full gameplay overhaul — this is a resource, not a quest mod.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • If you're using Fallout Mod Manager, just drag and drop the archive into the manager and activate it.
  • For modder's resources, place the plant in the GECK by adding the object to your cell — it's not a standalone world item.
  • Check the optional AddOn file separately; it may require the main mod to be loaded first.

📊 Mod Details

Game
Fallout 3 Mods
Author
MadNuttah
Version
1
Downloads
6,695
Endorsements
170
Category
Miscellaneous
Created
10/31/2011
Updated
11/16/2011

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

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