JIP Selective-Fire
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #76 of 313 Weapons mods in this game by downloads
📋 About This Mod
This mod introduces a selective-fire system into Fallout 3. Most (see below) projectile-type weapons, capable of automatic fire, will have two or more optional fire-modes for the player to switch between - single/burst/auto.
This is a Fallout 3 version of a mod I originally made for Fallout: New Vegas.
KEY FEATURES
Universal compatibility
- []Works well with ANY projectile-type weapon capable of automatic fire, both vanilla and custom weapons added by other mods. No compatibility patches are (nor will be) required. []The system automatically evaluates every weapon and determines which settings would be most appropriate for it, in terms of realism and practicality (every setting can also be configured manually).
- []Tapped when a weapon is drawn: Switches between fire-modes. []Held for one second when the weapon is holstered: Opens the Weapon Setup Menu, where various settings can be configured for every weapon, individually. []Pressed while holding SHIFT: Opens the mod's Control-Panel. []By default, the hotkey is set to 'B'.
- []Configure the selection of fire-modes available for every weapon (which will depend on the weapon's type).
- []Configure the number of rounds that are fired with every burst, relative to the weapon's rate of fire. For example: If set to 1/3 for a weapon capable of firing up to 8 rounds/second, 3 rounds will be fired with every burst. []Can be configured for every weapon, individually.
- []Configure the number of rounds that are fired with every VATS action, when firing in full-auto mode. As with Burst RoF, values are relative to the weapon's rate of fire. []Very useful for a more economic use of ammunition. []Can be configured for every weapon, individually.
- []Semi-Automatic Mode: Reduces weapon's spread by 50%; Reduces AP cost by 30%. []Burst Mode: Reduces weapon's spread by 20-40%; Reduces AP cost by 15-25% (Depending on the size of the bursts: The bigger the bursts - the smaller the bonuses will be).
JIP Selective-Fire adds a selective-fire system to Fallout 3, allowing most automatic projectile weapons to switch between single, burst, and auto fire modes. This is a utility mod for players who want more control over their firearms, with a solid endorsement base of 1,299 and over 20,000 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,299 endorsements and 20,476 downloads.
- Adds tactical depth to combat by letting you choose fire modes.
- Works with most automatic projectile weapons, so it's broadly applicable.
⚠️ Cons
- Last updated in 2014, so it may have compatibility issues with newer mods or game versions.
- Only affects projectile weapons; energy weapons or other types may not be covered.
For Fallout 3 players who want more realistic weapon handling and tactical fire control. If you're a modder or a player who likes to fine-tune combat, this is a must-have. Skip if you prefer vanilla gameplay or don't care about fire modes.
💡 Beginner Tips
- Make sure to read the mod's readme if included, as it may explain which weapons are affected.
- Test the mod with a few weapons to see which ones have the new fire modes.
- If you use other weapon mods, check for compatibility patches or load order adjustments.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- jazzisparis
- Version
- 0.81
- Downloads
- 20,476
- Endorsements
- 1,299
- Category
- Weapons
- Created
- 1/3/2014
- Updated
- 1/24/2014
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
Keep browsing — more Fallout 3 mods await