Genetically modified miniature mirelurks

⭐ ⭐ (284 endorsements) 📥 6,368 downloads 📅 4/28/2009
⚪ Last updated 2009

By RunningBare · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/28/2009 📅 Created: 4/28/2009
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #172 of 217 Miscellaneous mods in this game by downloads

📋 About This Mod

For the New Improved genetically modified lurks go here http://www.fallout3nexus.com/downloads/file.php?id=6267 The megaton home now has the option of 3 different locations, 1. the corner like the one shown here, 2. where the bobblehead machine was located, that\'s been moved sideways, 3. upstairs where the Nukavending machine was if you purchased it, you will now find that in the bedroom. Thanks to Tftrashcan for the video. 4OmVHSIhcV0 Also see images A couple of technical things, slight change in navmesh but only in that corner and the floor above same corner, this should present no problem as the navmesh was running under solid statics anyway, not like you get many NPC\'s running around in those corners. The lurks use a patrol package to swim around the tank, I have a script running that checks their position once every second, the reason for this is AI\'s have an aversion to tight spaces so they had a tendency to pop out of the tank, if this occurs the script will promptly put them back in the tank. A slight warning, if you hit the tank with a powerful weapon then the AI get screwed up and start walking around on the bottom of the tank as though there is no water, this can sometimes be remedied with a 1 hour wait, but why would you want to shoot these cute lil things? The Lurks are SetGhost 1, this means they will not show up on your radar, it seemed pointless having two extra blips for pets. I might go further with this mod, but presently it was just done to see what was possible with water, scaled down creatures and the navmesh, I\'ve had this running several hours with dogmeat indoors and have seen no bad side effects, the black mat by the door is now permanent btw, so no matter which theme you have it will always be there. On the subject of house themes, apart from that mat, no other aspect of any theme has been touched, so this mod should work with all themes, that\'s the reason I tucked the tank out of the way in the corner, that corner has no theme effects. Please feel free to use this mod in your own mods, but please give me credit, one thing I do ask, please don\'t use it for silly things like miniature swimming deathclaws or NPC\'s, if you do, don\'t give me credit! ;-)

🤖 AI-enhanced — based on mod data

This Fallout 3 mod adds a fish tank to your Megaton home, complete with a pair of genetically modified miniature mirelurks swimming inside. A simple cosmetic addition for players who want a bit of life in their living space, with 284 endorsements and last updated in 2009.

✨ Key Features

Adds a fish tank to the Megaton home, placed in the corner right as you enter the door.
Includes a pair of genetically modified miniature mirelurks that swim around inside the tank.

📊 Pros & Cons

✅ Pros

  • Community-approved with 284 endorsements and over 6,300 downloads.
  • Adds a unique, lore-friendly touch to your Megaton home.
  • Simple and lightweight—just a cosmetic addition, no gameplay changes.

⚠️ Cons

  • Last updated in 2009, so it may not be compatible with newer Fallout 3 versions or mods.
  • Only adds a single fish tank—no other features or customization.
  • Potential conflicts with mods that alter the Megaton home interior.
🎯 Is This For You?
For Fallout 3 players who want to personalize their Megaton home with a quirky, aquatic decoration. If you're looking for gameplay changes or more extensive home mods, this isn't for you—it's purely cosmetic.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the mod file in your Fallout 3 Data folder and enable it in the launcher's mod list.
  • If you have other mods that modify the Megaton home, load this one after them to avoid conflicts.
  • Check the mod's readme for any specific installation notes, as the description is incomplete.

📊 Mod Details

Game
Fallout 3 Mods
Author
RunningBare
Version
N/A
Downloads
6,368
Endorsements
284
Category
Miscellaneous
Created
4/28/2009
Updated
4/28/2009

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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