Essential Trade Caravans
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 6.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 5 NPC - Vendors mods in this game by downloads
📋 About This Mod
Makes the trade caravans in the Capital Wasteland essential.
While I've seen a few mods already that make the trade caravans in Fallout 3 essential, all that I've found only make the head of the caravan essential.
So quite often I would end up with only that NPC wandering the wasteland after the rest of their caravan had been killed.
This mod makes the entire caravan essential - leader, guard and brahmin.
It cover's Doc Hoff's caravan, Lucky Hariff's, Crazy Wofgang and Crow's caravans, making then all essential.
Version 1. 1 gives caravan leaders an average confidence rating, and guards will now only enter combat if the caravan is attacked.
**to make things easier for other users I'm changing my mod permissions so others can use my files more efficiently.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- pitabox987
- Version
- 1.1
- Downloads
- 4,923
- Endorsements
- 335
- Category
- NPC - Vendors
- Created
- 6/11/2018
- Updated
- 6/12/2018
🔧 How to Install Fallout 3 Mods
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