Claw - Deathclaw Companion

⭐ ⭐ (677 endorsements) 📥 19,736 downloads 📌 v1.0 📅 2/16/2009
⚪ Last updated 2009

By Loxy · Companions

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/9/2009 📅 Created: 2/16/2009
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #55 of 147 Companions mods in this game by downloads

📋 About This Mod

Description for: Claw - Deathclaw Companion ____________________________________________ Version: Release V1. 0 (W. I. P) Date: 19/02/2009 For the French Translation of Claw look here: http://www.confrerie-des-traducteurs.fr/forum/viewtopic.php?f=28&t=1675 Features: A Deathclaw Companion called \'Claw\' Hire and Fire him, Tell him to wait and access his Inventory to use him as a PackMule, A Teleporter just in-case you loose claw, You can heal Claw in and out of Battle if you Have enough Stimpaks. I will be adding lots more soon like Sandbox and Various other dialogues. You Do Not need the Sharing and Caring Mod! Theres an alternate Texture available Specially for Claw made by Flobulon. Grab it here: http://www.fallout3nexus.com/downloads/file.php?id=4294 Thanks mate! IMPORTANT:________________________________________________________ If you are upgrading from Claw BETA then please remove DeathclawCompanion. Esp from your fallout3/Data folder and re-install Claw. Claw\'s . Esp file now uses a Different name (ClawCompanion. ESP) so please enable it with FOMM or FO3 Launcher, Thanks. __________________________________________________________________ Things to note _______________ This is a WIP (Work In Progress) so please keep this in mind when Rating this mod. I will add lots to Claw over time but thought I would release him now so we can all work out how best to make him better. Anyone who uses any of my mods knows I give lots of support so if you have any comment, questions or ideas then PM me or leave a comment or even Email Me @: LoxyFO3@Gmx.com Claw\'s Very Overpowered at the moment, He\'s designed to be played on Hard to Very Hard and with Mart\'s Increased Spawn mods. There not required but it\'s advised that you use them. Also I would not use claw unless you have completed the game at least Once or he will seriously unbalance your enjoyment of this Great game. Update: Claw\'s had his health dropped down to a more realistic level (About Half his previous health) but he\'s got a lot more drawbacks now like he needs about 6 stimpaks to fully heal him due to his large size. __________________________________________________________________ The Excellent Mart\'s Mods: http://www.fallout3nexus.com/modules/members/index.php?id=86563 __________________________________________________________________ Claw\'s Not set to Essential so he can Die. Its unlikely but keep this in mind. Claw\'s Set to Ignore all friendly fire attacks but there will be options to change this and the Essential flag in Claw\'s first release. __________________________________________________________________ Version History ________________ VERSION 1. 0: Fixed the problem where Claw would not return home when fired because he runs into a firefight or gets stuck, Toned His Stats down a little more, Added custom texture to Claw that does not change the default Deathclaw Texture (Texture and Nif work by: Sam Lake - Than

🤖 AI-enhanced — based on mod data

Claw is a Deathclaw companion mod for Fallout 3, allowing you to hire and fire a Deathclaw named Claw, use him as a pack mule, teleport to him if lost, and heal him with Stimpaks. This mod is for players who want a unique and powerful companion with practical utility.

✨ Key Features

Hire and fire Claw as a companion.
Command Claw to wait and access his inventory to use him as a pack mule.
Includes a teleporter to locate Claw if you lose him.
Heal Claw in and out of battle using Stimpaks.

📊 Pros & Cons

✅ Pros

  • Deathclaw companion is a standout choice—rare and intimidating.
  • Pack mule functionality adds practical value beyond combat.
  • Teleporter feature is a thoughtful touch for keeping track of your companion.

⚠️ Cons

  • Last updated in 2009—may have compatibility issues with modern setups or DLC.
  • No detailed instructions or requirements provided, so installation might be tricky.
  • Potential balance issues—Deathclaws are powerful and could trivialize combat.
🎯 Is This For You?
For Fallout 3 players who want a unique and powerful companion that also serves as a pack mule. If you're tired of standard human companions and want something with real bite, this is for you. Skip if you prefer lore-friendly or balanced companions.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure to have plenty of Stimpaks before taking Claw into battle—healing him drains your supply fast.
  • Use the teleporter if Claw gets stuck in geometry or you lose track of him in the wasteland.
  • Since the mod is old, consider using a mod manager and check for compatibility patches if you have DLC installed.

📊 Mod Details

Game
Fallout 3 Mods
Author
Loxy
Version
1.0
Downloads
19,736
Endorsements
677
Category
Companions
Created
2/16/2009
Updated
4/9/2009

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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