Bozar 50 Caliber Anti-Material Rifle
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #261 of 313 Weapons mods in this game by downloads
📋 About This Mod
This is my first mod, I hope you like it. :)
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- Description
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I have always been a bit disappointed of the sniper rifles in Fallout 3. And I thought it could use a proper Anti-Material Rifle as in New Vegas. I've tried a couple of different . 50 cal. sinper mod, like the Barrett 50 cal mod(s). And they were all pretty good. I just didn't thought they fitted in, - and blended in that well with the rest of the fallout universe. So I made this. It's basically a modified Bozar from Fallout 2, I have made some small modifications, so it look like and Anti-Material Rifle. And I actually think it look a bit like the Barrett . 50 cal itself.
The weapon itself has a very high damages value. Because I want it to kick some ass! I've tweaked the damage output, so that if you're in sneak mode, and are fully perked, you can just about one hit anything. - Those tweaks are made with FWE there adds more weapon damage. I haven't tried it to see how it fit without that, so you have to see for yourself. NOTE: That if you think the weapon is too overpowered, I've also added a second version, there's based on a more moderate damage output. The weapon itself uses . 50 Caliber BMG ammo. The ammo for the weapon is very rare. So choose your shots wisely. You can get the ammo from vendors after retrieving the weapon. - If you know where it is. Well, I will not spoil it completely, but I'll give you a hint. How else would a stubborn old man could protect his over-mined town from super mutant overlords, and deathclaws? ; )
-="Vendors and Super Mutants" version=-
You can also choose this version, where the weapon is randomly added to Super Mutants - (the Super Mutant Masters, or as they are called in FWE: Super Mutant Hunters). And where there's also a small chance for it to get sold by vendors. I've added for both the high -and low damage version. Although you may consider the low version, 'cause the damages from the high, maybe going to be too much. Even though I've lowered the condition of the weapon in the high version, the super mutants are using. (An atemt to make it less painful to get hit by), it's still giving a hell of a kick. : P (You can still find the weapon at the secret location, I gave a hint to before, in this version, but only in low condition.) This is a complete standalone version, - you don't need the other file(s) to get it to work, and you can't use both, or several at once.
Also check out my new 50 Caliber Bolt Action Anti-Material Rifle mod.
That's it. Now go ka-bozar with that weapon! ;)
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- Compatibility
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It should be compatible with just about anything.
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- Bugs
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- None atm.
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This mod adds a .50 Caliber Anti-Material Rifle to Fallout: New Vegas, designed to blow heads off literally. It's a straightforward weapon addition with 387 endorsements and over 6,200 downloads, last updated in 2014. For players who want a powerful, explosive long-range option.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 387 endorsements and over 6,200 downloads.
- Straightforward weapon addition—no bloat, just a powerful rifle.
- Adds a classic anti-material rifle for long-range sniping builds.
⚠️ Cons
- Last updated in 2014, so it may have compatibility issues with newer mods or game patches.
- No detailed description, so you're going in blind on stats and placement.
- Potential conflicts with other weapon mods that alter the same leveled lists or spawn points.
For Fallout: New Vegas players who want a simple, powerful anti-material rifle without extra features. If you're a sniper build enthusiast looking for a head-popping addition, this is for you. Skip if you need detailed documentation or modern compatibility.
💡 Beginner Tips
- Since it's a standalone weapon, it likely spawns in the world or via console—check the mod's comments for spawn locations.
- If you're using a mod manager, install via NMM or Vortex to keep track of files.
- For Fallout: New Vegas, ensure you have the latest game patch to avoid crashes with older mods.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Za1zeR
- Version
- 2.2
- Downloads
- 6,206
- Endorsements
- 387
- Category
- Weapons
- Created
- 2/23/2014
- Updated
- 8/23/2014
🔧 How to Install Fallout 3 Mods
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