AnimateMe

⭐ ⭐ (135 endorsements) 📥 5,055 downloads 📌 v1 📅 5/11/2011
⚪ Last updated 2011

By Shubniggurath · Animation

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/11/2011 📅 Created: 5/11/2011
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #87 of 89 Animation mods in this game by downloads

📋 About This Mod

✅ Name: Animate Me!
✅ Author: Shubniggurath
✅ Release: First and last.
✅ --------------
✅ ==Description==
✅ --------------
  • -------
  • ==Data==
  • -------
  • Name: Animate Me!
  • Author: Shubniggurath
  • Release: First and last.
  • --------------
  • ==Description==
  • --------------
  • Animate Me! is a small weapon and 1st person reanimation resource.
  • I worked some time on it, but i lost interest. So here i release the current state of the files on request. I will not finish them or work on them again. Fo3t keeps me buisy enough.
  • The animations change some of your 1st and 3rd person weapon holding, aiming and firing animations. It too adds a subtle non-annoying head bobbing while walking and / or running.
  • Animations changes:
  • Normal Pistols: Holding 1st & 3rd perspective, aiming 1st & 3rd perspective, holster, 3rd person firing.
  • Rifles: Holding 1st & 3rd perspective, aiming 1st & 3rd perspective, holster.
  • Assault Rifles: Holding 1st & 3rd perspective, holster.
  • Submachineguns: Firing 3rd perspective (Optional Raider package).
  • 1st person head bobbing
  • 1st person screen rotation when strafing.
  • Keep the file structure of the folders and overwrtie your Fallout\\Data folder with the data folder from this package.
  • Screenshots will come as soon as they do ;-p
  • --------
  • ==Flaws==
  • --------
  • The movement reanimation sometimes causes a 0. 10 second fullscreen flicker.
  • Some of the animations don\'t fit with the weapon grips for modified weapons.
  • Completely incompatible with other reanimations, but you can pick and exchange the files you want to use.
  • Sometimes the screen angle stays in the degree of the screen rotation, that occurs when you move your character. In this case, simply walk a step fowrad or backward to reset the rotation (you will see what i mean).
  • ---------------------
  • ==Installation Guide==
  • ---------------------
  • Keep the file structure of the folders and overwrtie your Fallout\\Data folder with the data folder from this package.
  • Screenshots will come as soon as i had some free time to make them.
  • You will need the Archive Invalidation. Mke a search on the Nexus for it, you will find it.
  • ----------------
  • ==Compatibility==
  • ----------------
  • I don\'t know, but there\'s a good chance, that this package works too with New Vegas. Try it if you want.
  • Fallout 3 Reanimated is incompatible. Ironsight mods are compatible if you delete the files who end with \"is.kf\"
  • ----------------------
  • ==Permissions & so on==
  • ----------------------
  • Don\'t reupload the original package anywhere but on Nexus pages.
  • For everything else: do what you want with these files, but give me credit.
  • No need to ask for my permission.
🤖 AI-enhanced — based on mod data

AnimateMe is a compact animation mod for Fallout: New Vegas that reanimates weapon holding, firing, and holstering animations. With 135 endorsements and over 5,000 downloads, it's a niche but appreciated tweak for players wanting more fluid weapon handling. Last updated in 2011, it remains a simple, no-frills option for animation enthusiasts.

✨ Key Features

Reanimates weapon holding animations
Reanimates weapon firing animations
Reanimates weapon holstering animations

📊 Pros & Cons

✅ Pros

  • Community-tested with 135 endorsements and over 5,000 downloads
  • Directly improves weapon handling feel without overhauling the whole game
  • Lightweight and focused—does exactly what it says

⚠️ Cons

  • Last updated in 2011, so it may not be compatible with newer mods or game patches
  • Only covers holding, firing, and holstering—no reload or sprint animations
  • Potential conflicts with other animation mods that touch the same files
🎯 Is This For You?
For Fallout: New Vegas players who want a subtle but noticeable improvement to weapon animations without a full overhaul. If you're a purist who likes vanilla gameplay but hates stiff gun handling, this is for you. Skip if you're looking for comprehensive animation packs or modern updates.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's an animation replacer, make sure to place it after other animation mods in your load order to avoid conflicts.
  • If you're using a mod manager, install it manually to ensure the files overwrite correctly.
  • Test with a few different weapons to see the new animations in action.

📊 Mod Details

Game
Fallout 3 Mods
Author
Shubniggurath
Version
1
Downloads
5,055
Endorsements
135
Category
Animation
Created
5/11/2011
Updated
5/11/2011

🔧 How to Install Fallout 3 Mods

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📖 Full step-by-step install guide for Fallout 3 →

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