Leion247's Spreading Culture

⭐ — (0 endorsements) 📥 2,041 downloads 📅 10/23/2016
⚪ Last updated 2024

By 76561198022223954 · Gameplay, events, Missions and Decisions

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/10/2024 📅 Created: 10/23/2016

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod spreads your culture through an event after a period of time. I take inspiration from the original Spreading Culture mod made by Fabby. I wanted the same function of Fabby’s, but something a more dynamic similar to Dynamic Culture Conversion, which is why this mod exists. It's an inbetween of Fabby's simplicity, and Dynamic Culture Conversion's complexity. Feel free to give a suggestion to make this mod better, and to rate this on whether you enjoyed it or not. About Mod: Unlike Fabby’s original mod, this one is more dynamic with the spreading culture event. Prestige, stability, province religion and culture, humanist ideas, special modifiers, and size of country affect how long it’ll take for the event to pop up. It is not as dynamic as the Dynamic Culture Conversion mod. I didn’t like some of the features in that mod, such as “The religion of the province has to be tolerated”. Triggers: Culture of the province isn’t already owner's culture. Must be either in the owner's culture group, next to a province with the owner's culture, or have a port. Province must be controlled by the owner. If it’s occupied by another country, the event can not happen. Mean Time to Happen: Roughly within 25 years without any modifiers. Size: Countries smaller than 15 provinces will have the event slightly faster. It’ll take increasingly longer for countries larger than 74 provinces, This helps prevent larger countries from becoming stable too quickly. Meaning the blobs won't be as stable in the late game as what would happen with Fabby's mod. The player can enact a temporary decision to decrease the time it takes to convert provinces to help combat the increasing MTTH modifiers, though they get more expensive and last longer the bigger you get. A. I. will not use these decisions. Province Religion and Culture: If the province is not in the religion group of the owner, it’ll take longer. If it’s the same religion as the owner, it’ll be slightly shorter. If it’s in the same relig

📊 Mod Details

Game
Europa Universalis Iv Mods
Author
76561198022223954
Version
N/A
Downloads
2,041
Endorsements
0
Category
Gameplay, events, Missions and Decisions
Created
10/23/2016
Updated
5/10/2024

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