Anbennar - Haless & Aelantir Monuments
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #3 of 22 Gameplay, Expansion mods in this game by downloads
📋 About This Mod
This is a submod for Anbennar: A Fantasy Total Conversion that adds 30+ new monuments for the continent of Haless, as well as a few (currently 6) monuments to Aelantir. These mods are in maintenance mode: I do not plan any significant content updates, but still intend to fix any bugs and keep the mods up to date with the main Anbennar mod. The vast majority of the monuments are inspired by actual built (or planned to be built) wonders, temples, monuments, projects, and buildings from the lore, idea descriptions, and mission trees of the nations within Haless and Aelantir. I have generally decided that the best way to allow the monuments to be build and their effects to be received is to have them be restricted based on a culture or accepted culture basis, with minimal exceptions for a few monuments where it simply wouldn't make sense. I find this to be a good balance between extremely strict restrictions (such as requiring it to be a certain year, or a certain mission in a tree to be completed) and extremely light restrictions, aka nothing, which makes getting the effects of monuments alien to your own culture and religion too easy in my opinion. This way, while it is still possible to gain the effects of around 80-90% of the monuments in game (some specific religious monuments are locked to certain religions), it comes at a cost of requiring the culture to be accepted, and the vast majority of empires will run out of accepted culture slots before they run out of monuments, therefore giving the player a (potentially difficult) choice of if they want to accept an otherwise low development culture for a specific monument, vs accepting a bigger culture that has a less desirable monument, and so on. Monuments (in general, not just the ones from this mod) require a new game to be started for them to appear in their respective provinces. MONUMENTS REQUIRE A NEW GAME. YOU CANNOT ADD THEM TO AN EXISTING SAVE. The monuments tend to make the game easier for the player, as i
📊 Mod Details
- Game
- Europa Universalis Iv Mods
- Author
- 76561198169932487
- Version
- N/A
- Downloads
- 44,301
- Endorsements
- 0
- Category
- Gameplay, Expansion
- Created
- 6/26/2022
- Updated
- 6/2/2026
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