Anbennar - Cannorian Monuments

⭐ — (0 endorsements) 📥 49,990 downloads 📅 5/22/2022
🟡 Updated this year

By 76561198169932487 · Gameplay, Expansion

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/3/2026 📅 Created: 5/22/2022

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #1 of 22 Gameplay, Expansion mods in this game by downloads

📋 About This Mod

This is a submod for Anbennar: A Fantasy Total Conversion that adds new monuments for the continent of Cannor, as well as a few monuments beyond (mostly in Northern Salahad). These mods are in maintenance mode: I do not plan any significant content updates, but still intend to fix any bugs and keep the mods up to date with the main Anbennar mod. The vast majority of the monuments are inspired by actual built (or planned to be built) wonders, temples, monuments, projects, and buildings from the lore, idea descriptions, and mission trees of the nations within Anbennar. I have generally decided that the best way to allow the monuments to be build and their effects to be received is to have them be restricted based on a culture or accepted culture basis. I find this to be a good balance between extremely strict restrictions (such as requiring it to be a certain year, or a certain mission in a tree to be completed) and extremely light restrictions, aka nothing, which makes getting the effects of monuments alien to your own culture and religion too easy in my opinion. This way, while it is still possible to gain the effects of around 80-90% of the monuments in game (some specific religious monuments are locked to certain religions), it comes at a cost of requiring the culture to be accepted, and the vast majority of empires will run out of accepted culture slots before they run out of monuments, therefore giving the player a (potentially difficult) choice of if they want to accept an otherwise low development culture for a specific monument, vs accepting a bigger culture that has a less desirable monument, and so on. Monuments (in general, not just the ones from this mod) require a new game to be started for them to appear in their respective provinces. MONUMENTS REQUIRE A NEW GAME. YOU CANNOT ADD THEM TO AN EXISTING SAVE. The monuments tend to make the game easier for the player, as it adds more overall possible buffs. How significant the buff depends on the region and

📊 Mod Details

Game
Europa Universalis Iv Mods
Author
76561198169932487
Version
N/A
Downloads
49,990
Endorsements
0
Category
Gameplay, Expansion
Created
5/22/2022
Updated
6/3/2026

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