Builder's Companion - CT

⭐ ⭐ (190 endorsements) 📥 10,047 downloads 📌 v1.5.0 📅 4/22/2024
🟡 Updated this year

By Turk645 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/23/2025 📅 Created: 4/22/2024

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 90 Miscellaneous mods in this game by downloads

📋 About This Mod

CE Table that adds more control to your building. It enables custom rotations, more props to be placed, free cam building, etc.

Lasted updated for game build 645934

Disclaimer: It is recommended to use on a new character and world till more feedback is given. Better safe than sorry.

The game is early access and subject to change. Unused blocks or terrain types are subject to change and may break a build if used.

This is a cheat engine table designed to give you more control over your building. The options are as follows:

Building Tools

  • []Bypass Most Placement Errors - Removes most build placement restrictions/limits. Eg: Altar limit, animal limit, placement in shroud, misc collision conflicts.

    []Override Placed Terrain/Block - Will allow you to change what is being placed with the building hammer. Useful for getting access to ancient blocks that aren't craftable.

    []Override Placed Block Flags - This will allow you to place blocks in a broken or foliage covered state. Not all blocks support having foliage on them. Allows for having a block connect to terrain instead of there being a gap.

    []Override Placed Prop - Will pop up a filterable list of props using their internal name. Selecting one will cause whatever prop you try to place to be replaced with the one selected. Selecting "default" from the list will make your selected prop work like normal. Picking up a prop will pick up the item used to place it, regardless of what prop was put down.

    []Prop Placement Flags - Will pull up different placement flags for the current prop you have selected.

 1. Force Snapping - Prop will always be in snap mode.

 2. Force 90 Degree Rotation - Prop will only use 90 degree rotations.

 3. Always Aim At Player - Selected prop will try to always face the player while placing.

 4. Randomize Rotation On Placement - After placing a prop, the rotation will automatically change to face a different direction.

 5. Stick To Ceilings - Prop will turn upside down when aiming at a ceiling.

 6. Stick To Walls - Prop will rotate to fit the wall you are aiming at.

 7. Type Flag - Internal flag for if the prop is a standard, wall, or ceiling prop. Altars the behavior of the placement slightly

 8. Keep Upright/Allow Overlap - Prop will always stay upright and ignores collision checks for placement.

 9. Local Nudge X/Y/Z - Will move the prop in local space. This offset will be affected by the rotation of the prop. Great for a long row of something at an odd angle.

 10. Global Prop Nudge - Will nudge the prob globally. This does not change the pivot point. Great if certain prop replacements need a minor fix, like wanting a tree slightly deeper in the ground.

 11. Global Prop Rotation (Quaternion) - When activated it will take the current rotation of a prop and lock it in place and allow you to manually rotate it by using quaternions. Improper values will cause the model scale to skew. The "Quaternion Raw Hex" code is just there for easy copy and paste of values if you needed to copy a specific value for some reason

 12. Global Prop Rotation (Euler) - Allows you to set a custom rotation using standard XYZ angles in degrees.

[]Placed Prop Uses Dismantle Function - When placing a prop, it will have the "dismantle" option instead of the "pick up" option.

[]Break The Unbreakable - Unbreakable terrain/blocks can now be broken with the building hammer, explosives, pickax, etc.

[]Ignore Terrain Hazards - Standing on a terrain wont apply any affects. Hot coals wont burn, mud wont slow you down, roads wont give a stamina bonus, etc.

[]Faster Plant Growth - Seedlings grow a lot faster. Now you can fill out that garden without waiting forever to see if the placement was correct.

[]Undo Buffer Voxel Swap - When using the undo function, a small area around the undone change will be replaced based on the filters. Example being leaving the mode set to terrain, setting the input id to a dirt road, setting the output to a smooth stone road, placing a 4m foundation partly inside the road, and hitting undo. The foundation will disappear and section of the dirt road will now be smooth stone road. The undo buffer seems to work on chunks of 8x8x8 blocks. The foundation will or other wide placements will intersect more chunks and thus replace a larger volume of voxels compared to just placing a single block and hitting undo.

[]Terraformation Size Modifier - Allows you to change the radius of different terraforming actions like using the pickaxe or throwing an explosive. Great for clearing out lots of land for undground/in mountain builds

📊 Mod Details

Game
Enshrouded Mods
Author
Turk645
Version
1.5.0
Downloads
10,047
Endorsements
190
Category
Miscellaneous
Created
4/22/2024
Updated
12/23/2025
Tags
Cheating, English, Terrain, Models/Meshes, Utilities for Players, Camera, Bug Fixes, Quality of Life

🔧 How to Install Enshrouded Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Enshrouded →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Enshrouded commands, item IDs, and more.

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