Map for Goblins - 1.17 Fix (Torrent works)
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #5 of 60 User Interface mods in this game by downloads
📋 About This Mod
Harmonixer's Map for Goblins v1.16 rebuilt on the 1.17 game data. Torrent works again, everything patch 1.17 added is kept, and the new 1.17 items and invasions have map icons. All credit to Harmonixer.
This is Harmonixer's Map for Goblins v1. 16, rebuilt for game version 1. 17. The mod is Harmonixer's work start to finish. I rebased the files onto the new patch and added icons for the things 1. 17 put in the world. Uploaded under the original's modification permission (bug fixes allowed with credit). If Harmonixer ships an official update I'll take this page down.
Why 1. 16 broke
The mod's regulation.bin holds every parameter table as of 1. 16. Load that on 1. 17 and the whole set gets replaced, so anything the patch added is gone. That includes the four RideParam rows for the new Spectral Steed regalia, which is why Torrent stopped answering the whistle.
What this is
Vanilla 1. 17 files with the mod's own changes put back on top: map points, grace text, place names, the grace configuration menu. 1. 17's balance changes, starting classes, regalia and item text are all still there. Same mod, same features, same spoilers.
New in 1. 16-1. 17b
- The Site of Grace menu shows the mod's "Map Configuration" entry and 1. 17's "change spectral steed appearance" entry side by side. The first build used the mod's 1. 16 menu script, which didn't know about the second one.
- Icons for what 1. 17 added, in the mod's style and categories. The three Spectral Steed Regalia (Stormveil, Liurnia, Altus). Idus Sword, Ritual Thrusting Shield, Reed Great Katana. The Knight Leontiel invasion in Altus and the Leyndell invasion, each listing its drops (Leontiel's set, the Golden Order Flail and the Gold Tattoo set), and both icons go away once you've won. 1. 17 also slipped extra smithing stones and gloveworts onto existing pickups; those pickups now list them.
- The Map Configuration toggles (Armaments, Hostile NPCs, Other Key and Special Items, Smithing Stones and so on) work on the new icons.
New in 1. 16-1. 17c
- Markers for the 111 Land of Shadow pickups that 1. 17 changed now show the 1. 17 item, with the right icon and category. Most were smithing stones and gloveworts bumped up a tier or two; a dozen are different items now (Sacred Bloody Flesh, Blessed Bone Shards, Sunwarmth Stones, Perfumer's Bolts, Clarifying Cured Meat).
- Fixed a mislabel in Shadow Keep: "1 Iris of Grace" now reads "3 Smithing Stone ".
Installation
Same as the original.
1. Install Mod Engine 2.
2. Drop regulation.bin and the menu, msg and script folders into the "mod" folder of Mod Engine 2, replacing the v1. 16 files.
3. Run launchmod_eldenring.bat.
Works with existing saves. The new icon text is English only, like the original.
Known limits
The world-map .gfx (the icon artwork) is the mod's 1. 16 file; there is no way to merge it. Everything else is vanilla 1. 17 with the mod's changes on top. If an icon sits in the wrong place, say so in the posts. The invasion icons mark the trigger zone rather than where the invader stands, and Leontiel's zone is a long stretch of road, so that one may look approximate.
Credits
Harmonixer - Map for Goblins, the entire mod
ividyon - WitchyBND
TKGP / JKAnderson - Nuxe and SoulsFormats
thefifthmatt - ESDLang
vawser - Smithbox
soulsmods - Mod Engine 2
📊 Mod Details
- Game
- Eldenring Mods
- Author
- Harmonixer and stonkingg
- Version
- 1.16-1.17c
- Downloads
- 259
- Endorsements
- 3
- Category
- User Interface
- Created
- 8/28/2026
- Updated
- 8/29/2026
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