Berserker wolf helmet with glow (bloom on) Male and Female humans for now

⭐ — (10 endorsements) 📥 562 downloads 📌 v0.8c 📅 4/16/2024
⚪ Last updated 2024

By Imaginalex Ridog8 · Armor

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/16/2024 📅 Created: 4/16/2024

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #131 of 174 Armor mods in this game by downloads

📋 About This Mod

Berserker Wolf Helmet with Glowing eyes (only if you activate BLOOM in game that is) - Beastren ones will be added later.

Thanks to Ridog8 for the help.

 (The Glow only works if you activate BLOOM in the game graphics options, that is)

As allways, just extract the /natives/ folder at the root of Dragon's Dogma 2.

Glow will naturally fade after a while to leave reddish eyes in the openings. To restart the glowing effect, you have to remove then equip the helmet again.

------------------------------------------ REMINDER :

A WARNING ABOUT HOW FLUFFYMOD MANAGER WORK AND ITS BEHAVIOUR WITH /NATIVES FOLDER !

(and why i don't use it for mesh mod files because it's not very clean by default settings)

BY DEFAULT   FLUFFY MOD MANAGER WILL NOT REMOVE OLDER MESH MOD FILES INSTALLED PREVIOUSLY - (Especially mesh/textures/materials mod files by default)l OF THE SAME ARMOR ID - wich end up with conflicts of mixed files of the same armor parts in their respective folder when you remove / and activate other mods of the same armor IDS.

-> I realized this only recently because i barely ever use fluffy mod manager, but when i tried several of my mods in a row, i realized that it has the options to remove / uninstall files only if you force them into the advanced menu, and even THEN if you close up the game, if you close fluffy mod manager, it will not remove the files when CLOSED abruptly neither.

By default fluffy mod manager would randomly try (or not to) overwrite files, but most of the time, it will do a half job if it has no administrator rights when launched too. Most of the times, if you don't have a clean / hygienic behavior with the mod manager, you end up with a mess anyway from a domino effect of lazy / leaving things by default behaviour. (and mesh mods are still experimental as of now, especially full armors)

BEST PRACTICE IS TO REMOVE OLDER FILES OF THE SAME ARMOR ID MANUALLY BEFORE INSTALLING A NEW MESH MOD FILE OF THE SAME ID.

It works best if you usually just extract the files manually into :

Dragon's Dogma2 root folder.

The /natives folder from the compressed archive should be extracted to find itself in the folder, this way :

Dragon's Dogma2/natives/

WARNING for FLUFFY MOD MANAGER USERS :

The mod usually DONT uninstall itself PREVIOUS mod files in natives, leaving all the FORMER armor parts in it, it would ONLY remove former armor parts if you go into ADVANCED options to force UNINSTALL files when you deactivate the button, at most times without knowing this, it will KEEP former files and make conflicts as it will try to overwrite (or not even try) previous files and make a mix o

📊 Mod Details

Game
Dragonsdogma2 Mods
Author
Imaginalex Ridog8
Version
0.8c
Downloads
562
Endorsements
10
Category
Armor
Created
4/16/2024
Updated
4/16/2024

🔧 How to Install Dragon's Dogma 2 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon's Dogma 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon's Dogma 2 commands, item IDs, and more.

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