Bows Stay Out in Combat (Mostly)
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #88 of 97 Gameplay mods in this game by downloads
📋 About This Mod
The aim of this mod is to prevent the automatic switch from bow to swords in combat.
There exist several 'in-combat' animations for a bow wielding rogue Rook that go entirely unseen in the game, due to the automatic switch to dual swords after shooting. These include idle, walking, running, etcetera. Additionally, there is a slightly bugged sheathing animation.
This mod allows rogues to keep their bows out in combat. It can be rather inconsistent in its functionality, however. Sometimes the bow will stay out, other times not.
This issue seems to lessen the further a character is in the game.
I have found that an easy way to force the bow to stay out is to perform a dodge in any direction immediately after firing (sometimes a double dodge is needed).
Additionally, the bow will normally stay out after holding down aim long enough for it to fire without player input. In other words, when Rook becomes tired of pulling the string back and has to let the arrow loose.
- There is an extremely minor 'ticking' sound present when aiming the bow with this mod. I am unsure what causes this.
- The alterations made do not affect the pacing of combat. Characters will still switch to swords with player input.
File modified: Ro_2H_Bow_passive_timeline.
The mod is completely stable and was made through A LOT of experimentation. As such, expect interesting behaviors.
📊 Mod Details
- Game
- Dragonagetheveilguard Mods
- Author
- Wilderwoods
- Version
- 1
- Downloads
- 197
- Endorsements
- 10
- Category
- Gameplay
- Created
- 10/4/2025
- Updated
- 10/4/2025
🔧 How to Install Dragon Age: The Veilguard Mods
Download from Nexus Mods.
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