Legendary
⚪ Last updated 2013🔍 Analysis
- 👍 5.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #175 of 189 Gameplay mods in this game by downloads
📋 About This Mod
Executive Summary: - Solo play, no level 50. - Better abilities: more upgrades, increased effectiveness and/or damage, reduced cooldowns. - 10 attribute and 3 ability points per level. Lower gains at higher levels. - More enduring and harder hitting enemies. - Two sets of weapons and action bars. - Gameplay revolves around control, survivability, maneuvering, timing and battlefield awareness. - No God mode. You are liable to die. In fact, you are likely to die. Even though this is meant for solo play, I recommend using your party until you reach Kirkwall, doing Aveline´s and Fenris´ companion quests early on and taking Carver or Bethany for Merril´s Long Way Home. You´ll effectively start solo play at around level 8. By that point, you´ll have enough attributes and abilities to stand your ground with the best of them. Before that, not so much... standing I mean, mostly running and dying. I´ve played all three classes this way and this is what I found: Warriors are beasts, as usual, but Reaver´s Devour is almost certainly a must have. Rogues are tough, control is the name of the game: Miasmik Flask, Confusion, Rain of Arrows, is how you´ll start most of fights. Mages are grand, as always. Drag and drop into your override folder: Program Files\\Dragon Age II\\packages\\core\\override This will conflict with any mods that modify the abi_base, passive_abilities or persistent.gda (files relating to abilities) difficulty or creatureranks.gda (files that relate to difficulty) and/or the exptable.gda (anything to do with leveling). Optional: There is an optional file available for download which gives you a couple of more difficulty options. One file lowers the health of your foes, another their damage, and yet another that lowers both. Required Mods: Attribute Cap Extended (no 100 cap on strength, constitution, etc.) Dalls_Weapons Swap (two sets of weapons and action bars) Lock Bash (all classes open chests, grants 200xp) Recommended Mods: - Sunnie´s item packs - Looka´s definitive item pack & all items evolve - Restrictions removal - Rune expansion pack - Valuable junk (100) - Waddi Other Considerations: Most changes are self-explanatory, but there are some I should point out. - Cleave grants a passive 50% damage bonus. Assail´s damage bonus increased to 25%. - Group Heal and Revival don´t require Healing Aura. - Sacrifice does damage to enemies instead of allies. Both Sacrifice and Grave Robber have lower cooldowns, so Blood Magic´s health to mana ratio was reduced. The Bloodmage now heals better and hits harder, but he´s constantly dancing with death. - There are “hidden” upgrades in the Duelist specialization. Its two passives now grant more and better passives. Sure Strikes gives 20% attack, 20% attack speed, 20% crit chance and 20% critical damage. Evasive Maneuvers gives 20% defense, 20% damage reduction, 20% magic resistance and 20 health regeneration rate. - Mana/Stamina reg
📊 Mod Details
- Game
- Dragonage2 Mods
- Author
- Xavhiann
- Version
- 1.1b
- Downloads
- 574
- Endorsements
- 29
- Category
- Gameplay
- Created
- 11/29/2013
- Updated
- 12/1/2013
🔧 How to Install Dragon Age 2 Mods
Download from Nexus Mods.
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