Restored Content - Telm of Harmon
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 6.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #283 of 336 Gameplay mods in this game by downloads
📋 About This Mod
The mod restores a cut character who was supposed to appear in the early version of the Return to Ostagar, before it was reworked and released as DLC, similar to the Stone Prisoner. This hardened soldier has quite a few things to say about
I found the character by accident, while checking something else in the toolset. I noticed a character who had the unique Highever Shield in his inventory, only to discover it's a cut character. After thorough consideration, I decided to bring him back.
He's named "Commander Telm of Harmon" in the toolset. Because his part was replaced by another character in the final version of RtO, I made it just "Telm of Harmon". I was thinking where to put this character in-game, and came to the conclusion the Dane's Refuge tavern in Lothering is a very good fit for that.
Something I have to mention: the vanilla dialogue file had absolutely nothing set, except that the voice acting was recorded. I tweaked his equipment, removed the Highever Shield and added a simple axe, fitting the situation he's in.
I had to put expressions and animations to his lines, also added an ambient pose. What's more, I made sure he behaves like every other patron in the tavern if a brawl starts. I have to say I like the character, his grounded, yet sarcastic way of talking about things, fits well a hardened soldier who has seen too much already.
In order for Telm to appear, one needs to enter Dane's Refuge for the first time. Some more explanations:
I was surprised when I realised his apperance in the tavern makes such sense. After the battle of Ostagar, he barely escaped with his life, then came to Lothering. At the moment of our arrival, he must've spent some time in the tavern, witnessing Loghain's men who were looking for any surving Wardens. That's why once the soldiers are beaten, he realises we're the one who they looked for and confronts us about it.
I went through his every dialogue line, and as for now, I think none of them contradicts the official RtO and its Elric's character. Telm recalls the events from a simple soldier perspective, who fought with the king and then saw blurry images when he was escaping with the rest of surviving soldiers. He also mentions the King's blade - something we pursue later in RtO, but it's a nice touch we can hear such rumour as early as Lothering.
Update 1. 3At last, the conversation has a proper stage, making it more dynamic. It also allowed me to add a few more animations.
The dialogue is localised for every language, one thing remains about the restored character's name, which I explain in the optional file's description. 'Telm of Harmon' is typically English, so if you use another language version and want to have all the dialogues and names consistent, you can use the optional, which changes his name to a more universal 'Telm'.
Update 1. 2 @orochimay provided me with a localised file, which is going to work with ALL the language versions supported by the game. Good work.
Having checked and tested the file at last, I also tweak
📊 Mod Details
- Game
- Dragonage Mods
- Author
- BlickJustice
- Version
- 1.4
- Downloads
- 1,998
- Endorsements
- 122
- Category
- Gameplay
- Created
- 4/7/2025
- Updated
- 7/25/2025
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