Reanimation
⚪ Last updated 2010Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #157 of 336 Gameplay mods in this game by downloads
📋 About This Mod
Dragon Age Origins: Reanimation By Leon Fenten This is my second mod that I have made and decided to post on Nexus, my first was a very similar project called \"Conjuration\" \"Reanimation\" is an off-shoot of my previous mod. This Mod adds 12 new spells to the Mages spell list, at the moment I havent set any prerequisite requirements like level or stats. They all revolve around Reanimating skeletal minions all of which with different abilities and skills. Reanimate Guardian - is a sword and shield creature with related skills. Reanimate Archer - is equipped with a long bow and can unlock/disarm. Reanimate Battler - is equipped with a two handed great sword. Reanimate Heretic - is equipped with two daggers and can use stealth. Reanimate Healer - has mainly healing and curing spells. Reanimate With - has mainly cursing and debuffing spells. Reanimate Wizard - has mainly direct and AOE damage spells. Reanimate Shaman - has mainly buffing spells. You can have more then one creature animated at once but not more then one of the same class, so you can have a Wizard and a Guardian (mana permitting) but not two Healers. Due to the fact that they gain a skill/spell every level like your party and you can have more then one at once your Reanimated minions are only at 50% of your level... at first. The other four spells are a mastery line that increase the power of your creatures (and one level helps the caster too) so your minions can end up with a higher level, (up to 75% of your level) new weapon sets and permanent buffs. I have setup default tactics for all the creatures but due to a conflict with Anakin55 \"Advanced Combat Tactics\" I had to make a basic tactic set. That doesn\'t mean this mod doesn\'t work with Anakins it just meant I couldn\'t make my Custom Preset tactics to work properly you can still have both mods running and change the tactics yourself. There are no other \"required\" mods but there are a few suggested ones. I suggest you use all of Anakins \"Advanced\" mods because they really make a difference and help fix a lot of annoying bugs etc. Also due to the fact that tactics are already preset for all my creatures you might want the mod \"One tactic per level\" by Maximius. One last mod that is suggested is \"Dragon Age Mutator\" by TheMutator solely for the patch it can apply that makes your pets not disappear after every single load screen or area change. By the way I do apologise in advanced if my poor excuse for Spell Icons makes your eyes bleed, or if the spell descriptions make you cringe :-P NOTE: There is one major draw back to summoning multiple creatures on one character, the abilities of both/all summons will be deactivated and I have found no way around this, so make sure you set up your tactics just the way you want. Mod Details: Other Mods essential: None Other Mods suggested: Advanced Tactics by Anakin. http://www.dragonagenexus.com/downloads/file.php?id=181 Advanced Q
Reanimation is a compact gameplay mod that lets you reanimate a chosen minion to fight alongside you. With 264 endorsements and over 8,000 downloads, it's a niche but appreciated addition for players seeking a simple undead ally mechanic. Last updated in 2010, it's a classic mod with a focused purpose.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 264 endorsements and 8,442 downloads.
- Straightforward concept—no bloat, just reanimation.
- Works for players who want a quick undead companion without overhauling the game.
⚠️ Cons
- Last updated in 2010, so it may not be compatible with newer game versions or mods.
- Limited scope—only reanimates a single minion, not a full necromancy system.
- Potential conflicts with other gameplay mods that alter minion or summoning mechanics.
For players who want a simple, focused reanimation spell to raise a minion in battle. If you're into necromancy builds and don't need a complex overhaul, this fits. Skip if you're looking for deep summoning mechanics or modern polish.
💡 Beginner Tips
- Check if your game version is compatible with mods from 2010—older mods may need patches.
- Test the mod in a separate save to see how it interacts with your current mods.
- If you use a mod manager, install it manually to avoid load order issues.
📊 Mod Details
- Game
- Dragonage Mods
- Author
- Leon Fenten
- Version
- 1.34
- Downloads
- 8,442
- Endorsements
- 264
- Category
- Gameplay
- Created
- 5/30/2010
- Updated
- 5/30/2010
🔧 How to Install Dragon Age: Origins Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Dragon Age: Origins →
Visit the official mod page for specific installation instructions for this mod.
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