Portraits Redone
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #16 of 44 User Interface mods in this game by downloads
📋 About This Mod
Replaces the 20(+1) Portrait backgrounds
There are 20 unique portrait-background options in total for you to choose from in character creation stage, and Companions also use them. I replaced them all with this order:
1. Default (number 1 in the slider, used by minor/temporary companions as well)
2. Gray warden symbol
3. Human Male/Female (Depending on the file you download)
4. Elf Male/Female (Depending on the file you download)
5. Dwarf Male/Female (Depending on the file you download)
6. Alistair
7. Mabari hound
8. Morrigan
14. Leliana
15. Loghain
17. Justice
18. Nathaniel
20. Velanna
The Companions are set to use their corresponding portrait, but you are able to choose them as well if you like.
Extract the folder from the archive and place it into your \Documents\Bioware\Dragon Age\packages\core\override directory.
IF YOU WANT TO START A NEW GAME:
in character creation stage, your camera has been set to be very low in order to hide your face, if you touch the sliders responsible for camera angles, you wont be able to revert them back, and need to start a new chargen stage.
IF YOU ALREADY HAVE STARTED THE GAME:
You need Toolset or pyGFF:
1. Find your save file (.das file), open it via Toolset or drag and drop it to pyGFF
2. Go to SAVEGAME_PLAYERCHAR
3. Go to SAVEGAME_PLAYERCHAR_CHAR
4. Find SAVEGAME_PLAYER_PORTRAIT_TINT which changes your portrait background. Numbers 1-5 are generic ones and 6-20 are companion faces, change the value to whichever you want.
5. Find SAVEGAME_PLAYER_PORTRAIT_POSITIONV which is located a bit lower and change it to something like -5 in order to move the character's face out of the portrait circle
6. Save the changes
Proceed with caution! This method might corrupt your save file so use it at your own risk, although i haven't experienced any issues so far.
NOTE:
the provided GDA file in optional file section does not add new dog portrait to be used for "Extra Dog Slot" mod, it just reverts back the small dog portrait to default so it no longer is pitch black. The reason is while using Extra dog slot mod, your doggo becomes a "spawned" creature (just like animals from Ranger Specialization) and portraits of those spawned animals is very tricky to mod and i couldnt find a way to include them beside main portraits. in other words:
Main file: New dog portrait only if its one of the 3 main compani
📊 Mod Details
- Game
- Dragonage Mods
- Author
- TheRealPersian
- Version
- 1.0
- Downloads
- 5,744
- Endorsements
- 131
- Category
- User Interface
- Created
- 10/22/2024
- Updated
- 10/26/2024
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