Somewhat Realistic Door Swing
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 122 days after the latest game patch — actively maintained
📋 About This Mod
This makes hinged doors open slower. They still swing faster than most playable units' ready time so game difficulty would not change that much, though it incentivizes players more to open doors from the weak side (handle side). There is a bullet penetrable version for Doors Aren't Cover enjoyers: https://steamcommunity.com/sharedfiles/filedetails/?id=3649350291 (Only choose which version you want. Don't enable both) Compatibility: - Not compatible with any mods that changes door entities like Doors Aren't Cover and Going In Blind (Going in Blind could still work by loading it first). - It only overwrites doors in entities\various.xml for compatibility with other entity mods. Suggested Load Order: This generally don't require a strict load order but if it doesn't work, load this mod after these mods: - playable unit mods with custom maps and objects - map bundles - RMG mods - Going In Blind mods Credits: Big thanks to JR and Rake5000 for playtesting and inspiring me to publish this mod. Rake5000 for the initial Penetrable Doors version of the mod. Permission Requests: Feel free to make your own version of the mod.
📊 Mod Details
- Game
- Door Kickers 2 Task Force North Mods
- Author
- 76561198203157264
- Version
- N/A
- Downloads
- 829
- Endorsements
- 0
- Category
- Prefabs & Entities
- Created
- 1/18/2026
- Updated
- 1/18/2026
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