Trial of Divum for TAG 1 and 2
⚪ Last updated 2021Preview

🔍 Analysis
- 🏆 #165 of 188 Gameplay mods in this game by downloads
📋 About This Mod
A custom game mode based off of a gameplay ruleset by Horde Mode Gaming for the campaign. (Although edited to fit TAG 1 and 2 better.)
Make sure to start Trial of Divum in a new save file.
Take on the legions of Hell with a restricted arsenal and limited rune set that can push even the most skilled players to the brink of insanity.
Breaking boundaries and creating new combos without the usage of fan favorite weapon mods while simultaneously rethinking intense combat situations to work around the lack of runes and abilities will be a must to survive the Trial of Divum.
Restrictions:
Weapon Mod Bans
Sticky Bombs
Precision Bolt
Chaingun Shield
Lock On And Remote Detonation
BFG, Unmaykr, Sentinel Hammer, Ballista, and Plasma Rifle are Banned, aside from eliminating spirits (Primary fire won't deal any damage)
The Fire Rate increase upgrade is allowed for the SSG,
The Fast Feet and Faster Transform upgrades are allowed for Full Auto,
The Micro Missiles and Microwave Beam are fully upgraded.
The Cell ammo limit is set to 150
Slayer Rune Bans
Dazed And Confused
Saving Throw
Chrono Strike
Equipment Fiend
No support runes allowed
📊 Mod Details
- Game
- Doometernal Mods
- Author
- Horde Mode Gaming and MrEggawott
- Version
- 1.0
- Downloads
- 134
- Endorsements
- 4
- Category
- Gameplay
- Created
- 11/9/2021
- Updated
- 12/14/2021
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