Apocalypse on Earth (Early Alpha)
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #57 of 135 Maps mods in this game by downloads
📋 About This Mod
Playthrough of the CBT version: https://youtu.be/EkMFpJF_fCo
Playthrough of 0. 2. 1 (Balanced): https://youtu.be/SgbBUe66Gq0
Work-in-progress Hell on Earth overhaul, start from a new save file. It's not recommended to use other mods alongside this one. Feel free to leave feedback for the Balanced version.
This level uses a lot of Custom AI, you can read about it here:
Custom AI Resources
Armored Maykr Drone
KaiserCampaign
Known Issues (Spoilers):
-Standing still for too long while the turret in the ship is shooting will crash the game. This isn't an issue if you're just playing normally as it's over in 5 seconds, but if for whatever reason you need to go idle for a minute or so, don't do it there.
-After the fog encounter, the remaining demons might get bearer-buffed if not killed in time. This is very minor.
-When activating a Blood Swamps sac, all the others will activate afterwards, not sure why this happens.
New Custom AI list:
Infectedthis page
Based on the Screecher
Features:
- Is about 50% slower than a normal Screecher.
- Does barely any damage itself.
- Starting from a certain distance, shoots fast projectiles which cause the Slayer to, for 4 seconds:
-Take 25% more damage;
-Deal 70% less damage;
-Move 80% slower;
-Recharge Dash 80% slower (doesn't work right now, will be fixed hopefully).
- Melee hits from the Infected cause the same 4 seconds debuffs.
- When the Slayer is really far away, shoots a different projectile which spawns a ground hazard for 25 seconds, and damages the same way as a Cyber Mancubus' puddle. A direct hit from the projectile is unlikely, but it would cause the Slayer to, for 8 seconds:
-Take 35% more damage;
-Deal 80% less damage;
-Move 90% slower;
-Disable Dash entirely (doesn't work right now, will be fixed hopefully).
- On death, spreads a random Mutator buff to all demons, all info regarding Mutators is in the linked page, with one difference: buffs which cause demons to be more resistant to a certain weapon have been changed to make them completely immune instead. Mutator behaviors are not hard-coded into the Infected, and as such their numbers/spawn time/buff types etc. can be modified at will if you know what you're doing.
- While Mutators are active, if other Infected demons are present in the arena, they will move 25% faster and will be immune to all damage until Mutator buffs are gone.
Codex entry:
"A few weeks after the disastrous outbreak on the now
An early alpha overhaul for the Hell on Earth map, adding multiple custom AIs. The CBT version is discontinued, and the final release date is unknown. Currently has 25 endorsements and 748 downloads, last updated January 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Promises new custom AIs to shake up the map
- Small but active community (25 endorsements, 748 downloads)
- Author is upfront about the early alpha state
⚠️ Cons
- CBT version discontinued, so no updates for that branch
- No release date in sight — could be a long wait
- Early alpha means bugs and missing features are likely
For players who want a fresh take on Hell on Earth and don't mind rough edges. If you're looking for a polished, complete map, skip this until it's further along.
💡 Beginner Tips
- Since it's an early alpha, back up your save files before trying it.
- Check the mod page for updates regularly, as the author may add new versions.
- If you're playing multiplayer, make sure all players have the same version.
📊 Mod Details
- Game
- Doometernal Mods
- Author
- Nayrham
- Version
- 0.4.0
- Downloads
- 748
- Endorsements
- 25
- Category
- Maps
- Created
- 9/27/2022
- Updated
- 1/14/2024
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