Warlock Shaman Apocalypse - Hell Pact - Summon and Raise Overhaul
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #404 of 438 Gameplay mods in this game by downloads
📋 About This Mod
Shamans form a Hell Pact, summoning living enemies, then raising them after death. Battles escalate over time, forcing you to prioritize shamans or get overwhelmed. Heavily buffed and no longer corpse-dependent, they become a constant
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The latest Diablo II: Resurrected update on Steam has broken access to CASC data.
As a result, this mod (and most mods) will not work on the Steam version at this time.This is affecting all tools that rely on CascLib, including D2RMM.
The Battle.net version appears to still be working, and is currently the recommended platform for modding.There is currently no workaround or fix available.
This is not a funny April Fool’s joke. Blizzard simply chose violence… and tricked me into buying another copy.
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🔥 v1. 6. 6. 18 — Holy Hellfire... err... Infernal Hellfire
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[]Hell Pact Shamans now summon allies instead of reviving
[
]Replaced fireball with infernal firewall attack[]Improved survivability (HP/Armor buffs)
[]Cleaned up unused skill slots
Shamans are no longer just support…
They control the battlefield.
🔥 Shaman Apocalypse – Hell Pact (v1. 6. 6. 6)
Do not install lightly.
The shamans have changed.
What began as simple battlefield resurrection has taken a darker turn. No longer dependent on the fallen around them, shamans have learned to reach into Hell itself…
…and pull the living into the fight.
They do not wait for corpses anymore.
They create them.
🩸 What This Mod Does
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[]Replaces traditional revive dependence with a summon → kill → raise system
[
]Shamans now summon fully living enemies into the battlefield[]Those enemies can then be killed and raised under the shaman’s control
[]Shamans have been heavily buffed
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[]~250% Health
[
]~150% Armor[]Increased underling cap for sustained pressure
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[]Summoning speed is tuned to create escalating fights instead of instant overwhelm
[]Fallen Shamans summon more slowly
[]Fetish Shamans maintain higher pressure
This creates a self-sustaining combat loop:
Summon → Kill → Raise → Repeat
⚔️ New Combat Behavior
[]Shamans no longer rely on nearby corpses to stay relevant
[]They introduce new enemies into the fight
[]Those enemies become future corpses
[]Those corpses become controlled minions
[*]The longer a shaman survives, the more the fight spirals
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[]Summoning speed is tuned to create escalating fights instead of instant overwhelm
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[]~250% Health
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[]Replaces traditional revive dependence with a summon → kill → raise system
📊 Mod Details
- Game
- Diablo2resurrected Mods
- Author
- CircuitOverlord
- Version
- 1.6.6.6
- Downloads
- 81
- Endorsements
- 0
- Category
- Gameplay
- Created
- 3/27/2026
- Updated
- 4/2/2026
🔧 How to Install Diablo II: Resurrected Mods
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