Single Player Trading Market
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #74 of 438 Gameplay mods in this game by downloads
📋 About This Mod
A collection of over a thousand recipes that implement a basic trading market into D2R. Meant to align roughly with the early to mid seasonal costs of items, with estimates for new gear.
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Thanks to everyone who's helped me test, stress, and explore this mod. I'm so happy with the reception it's received so far!
We are now at 1. 4! New Rare Rings in the magic market, bases can now be sold, and a plethora of bug fixes.
Welcome to the Single Player Trading Market! Many people, myself included, have noted that there's a void in the space between single player, with its player count control, static maps, and pausing, the well-balanced markets of (some) ladder seasons, and the lax, long term nature of non ladder. Many players want to be able to just steadily, on their own time, build up their collections at a reasonable pace.
This mod seeks to present a trading market accessible in single player that feels similar to that early to mid period of a season. The goal is that no trade can net a profit inherently, but that prices are set just so that attaining wanted items has multiple routes (farm it directly, farm valuables to trade up, farm other items and trade down), while the market itself cannot be played to generate pure value. Many value considerations were made while considering single player advantages. On average, general value per run should be higher, but there will be fewer explosive sale jumps.
Here is a full collection of all the new recipes in human-readable format:
https://docs.google.com/spreadsheets/d/1ytGnBLJ823eQn0S6IgI6Bv9DNSN9LwegyPEiMeKvhow/edit?usp=sharing
HOW TO INSTALL:
1. First install D2RMM.
2. Put this mod into a new folder in the mod folder of D2RMM.
3. Check it and adjust settings. I play with all on but the settings are explained below.
4. Make sure to install mods, then click play.
The only thing this mod does is append new recipes to cubemain.txt, and lower the item level of any item over level 100 so it can spawn from cube recipes.
The mod has 10 togglable settings:
Rune Trades are a handful of rune recipes that allow forward and backward rune conversion that closer matches the rune economy early season. The complete values are below.
Lem = 2 Fal
Pul = 2 Lem
Um = Pul + Lem ( eq = 3 lem)
Mal = Um + Pul (eq = 5 lem)
Ist = Mal + um (eq = 8 lem)
Gul = Mal + ist (eq = 13 lem)
Vex = 3 Ist
Ohm = Vex 2 Ist (eq = 5 ist)
Lo = Ohm Vex Ist (eq = 9 ist)
Sur = 3 Ohm (eq = 15 ist)
Ber = Sur Lo Vex (eq = 27 ist)
Jah = Ber Lo (eq = 36 ist)
Cham = Ohm Vex Gul (eq 9. 625 ist)
Zod = Sur Gul Ist (eq 17. 625 ist)
These rolls do not require a gem or other recipe catalyst, and can be freely be done back and forth with just the runes in your cube. Additional 1 way bulk upgrades are also provided.
Gem Trades are one way exchanges of bulk gems, runes, and jewels into eco runes, as well as break eco runes
📊 Mod Details
- Game
- Diablo2resurrected Mods
- Author
- Sappho
- Version
- 1.49
- Downloads
- 3,998
- Endorsements
- 57
- Category
- Gameplay
- Created
- 2/23/2026
- Updated
- 6/24/2026
🔧 How to Install Diablo II: Resurrected Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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