Advanced Dante
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #136 of 651 Characters mods in this game by downloads
📋 About This Mod
Don't see this mod as an "improvement" of Dante, but just some small changes :V
Advanced Dante (Clean) changes:
General:
Air Taunt gravity increased
More clean Effects (it's not essential, if you don't want it, just delete the "vfx" folder)
DT Glide flying speed increased
No Enemy auto rotation when hit in the air (with the exception of Cavaliere and attacks that cause launch)
Rebellion:
You can hit the enemy with a shot after Aerial Rave 4 JC
Dance Macabre is only the last hit
DT Stinger swapped with normal Stinger/Million Stabs
Aerial Rave gravity increased
Aerial Rave can be canceled with gun shot faster
Aerial Rave 2-3 will carry your inertia
Round Trip is faster
Yamato (Dante Dark Slayer mod needed):
Aerial Rave doesn't is affected by inertia
Balrog:
Mode Switch (air) gravity increased
(Kick) Combo B is faster
(Kick) Forward>attack is Rising Sun
(Kick) Flint Wheel collision changed
(Kick) Shoulder Tackle over Pyromania
(Punch) Air Attack is only the last hit (also has a small hit stun)
(Punch) Real Impact will work even if you whiff
Cerberus:
You can side switch with Eletric Roulette
Ice Age and Windmill swapped
Pole Combo B is faster
Swing gravity increased
Thunderclap can be canceled
Cavaliere:
Air combo is only the last hit
Slipstream start can be canceled
Redline is neutral-Swordmaster
Ebony & Ivory:
You CAN'T cancel it before the shot comes out
Charge Shot now hit stun heavy enemies
Honeycomb start is faster
It is affected by inertia
Rainstorm Flat inertia removed
Coyote:
Fireworks now always have the DT collision
Normal shot now always have the "normal" collision
Double Kalina:
You can cancel Multiple
Dr. Faust:
Orb Gatling gravity increased
It is affected by inertia
Hat Trick is automatic
Meteor can be shot with less Ch
Advanced Dante is a gameplay overhaul mod for Devil May Cry 5 that modifies Dante's combat mechanics, including faster aerial attack falling speeds, removal of automatic enemy turning when attacked, and changes to inertia. Requires SSSiyan Collab Cheat Trainer and Dante. With 76 endorsements and 4,018 downloads, it's a niche mod for players seeking deeper combat control.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Tightens up combat flow with faster aerial attacks and less enemy auto-tracking
- Decent community traction (76 endorsements, 4k downloads) for a niche gameplay mod
- Actively maintained — last updated August 2024
⚠️ Cons
- Requires two external mods (SSSiyan Collab Cheat Trainer and Dante) — extra setup hassle
- Small mod with limited endorsements — might not be thoroughly tested by the community
For DMC5 players who want more control over combat and are tired of enemies auto-turning to block your combos. If you're already using SSSiyan Collab Cheat Trainer and Dante, this is a no-brainer. Skip if you prefer vanilla combat or don't want to mess with multiple mod dependencies.
💡 Beginner Tips
- Make sure you have the required mods installed and working before adding Advanced Dante — it won't function without them.
- Test the changes in the Void or a low-stakes mission to get a feel for the new inertia and aerial attack speeds.
- Check the mod's page for any load order or compatibility notes, since it modifies core gameplay mechanics.
📊 Mod Details
- Game
- Devilmaycry5 Mods
- Author
- Mira
- Version
- 1.1
- Downloads
- 4,018
- Endorsements
- 76
- Category
- Characters
- Created
- 7/27/2024
- Updated
- 8/8/2024
🔧 How to Install Devil May Cry 5 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Devil May Cry 5 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Devil May Cry 5 commands, item IDs, and more.
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