oLevelTrans (full level)
⚪ Last updated 2021Preview
📋 About This Mod
This level features a mechanic that uses a hidden feature of oLevelTrans. Kill Roland to see it in action. This is a full level, as well as a tech demo Trick Explanation The object oLevelTrans has an "active" state. When its active state is set to 1, it triggers automatically, whether the player is touching it or not. Trigger objects increase the active state of objects by 1. And when oLevelTran's active state is 1, it fires. So, by setting oLevelTrans to be the child of oTriggerDestroy (or oTriggerDelay, or any new DCP trigger), you can initiate an immediate level transition. Notes: This works in vanilla. The level itself has some a vent issue I'll sort later, and the glass wall can't be walked through in vanilla. The level also uses custom sprite sizes, which don't fully work but do the job in this case. Made with DECP: https://deadbolt.codemuffin.com Discuss on the Deadbolt Discord: https://discord.gg/SRMbM3hmea
📊 Mod Details
- Game
- Deadbolt Mods
- Author
- 76561198025197811
- Version
- N/A
- Downloads
- 15
- Endorsements
- 0
- Category
- N/A
- Created
- 1/29/2021
- Updated
- 1/29/2021
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