Hit the clubs (To root out evil, part II)
⚪ Last updated 2016Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Finally I've managed to make a "proper" stealth mission with action elements! Deadbolt takes a unique twist : you are not allowed to shoot specific enemies - demons in this case. If you fail to do so, after 30 seconds an alarm will go off and a lot more enemies will spawn ensuring your demise. Sneak past demons or lure them away from objectives! Like "To root out evil" this mission features opening and closing cutscene. Also Im trying to tie all maps into a single campaign story-wise. Known issues : - On slower PCs triggering alarm will murder your framerate. Maybe I'll split the mission into 2 locations with level transition in between. - (Fixed with different enemy placement!) For some reasons demons have a worse hearing then Dredged. This resulted in microwave luring dredged from the other side of building instead of a demon that is standing next door. Edit Previous mission : To root out evil http://steamcommunity.com/sharedfiles/filedetails/?id=653854696
📊 Mod Details
- Game
- Deadbolt Mods
- Author
- 76561198004692226
- Version
- N/A
- Downloads
- 5,104
- Endorsements
- 0
- Category
- Stealth, Hard, Puzzle, Long, Campaign, Cutscene
- Created
- 4/20/2016
- Updated
- 4/20/2016
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