Collective Coercion
🟡 Updated this yearPreview
📋 About This Mod
Words of Sharin': Out of all the maps so far that I've update today (Jan 8th, 2024). I can comfortably say this one took the most amount of time and had the most amount of changes. I cannot remember how this map used to look originally, however, the update to this map looked rather lackluster and dull. It felt like an incomplete map and wasn't really impressing me by a long shot and so did the gameplay. Considering all those in mind, it makes sense why this map took 3 hours to fully complete. Since this is the first level for the 2nd chapter there's more variety with the visuals. Mainly combining the visuals from chapter one with chapter two: you can see this with the different colored rooms. Everything is no longer bathed in blue; the areas drenched in blue still retain that subtle decay while the pinks contain a cleaner environment. Speaking of, that's definitely one advice I could give to new map makers. Try to make your level look nice with difference and lighting styles; it'll keep a sense of uniqueness and reduce the chances of rooms looking the same. - The music bumps and sways the bodies, a druggie frenzy is littered and dump without apathy. Spirits are high yet there lies a lightly guard scythe -
📊 Mod Details
- Game
- Deadbolt Mods
- Author
- 76561198147487405
- Version
- N/A
- Downloads
- 411
- Endorsements
- 0
- Category
- Zombie, Action, Vampire, Skeleton, Demon, Med diff.
- Created
- 10/2/2017
- Updated
- 1/13/2026
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