Titanic Towers
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #31 of 37 Locations mods in this game by downloads
📋 About This Mod
This is just a small project I decided to do to take a little break from working on the Daggerfall release of my Docks of Daggerfall project.
It litters the Iliac bay with a few unfathomably gigantic towers. Like I said, they're purely cosmetic and there's not really much of a point to finding them, it´s not like the Skyshards mod where you get rewarded for finding them or anything. I guess I just put them in because I kinda love the concept of videogames having utterly gigantic landmarks that loom over the horizon and can be seen from kilometers away. I know they're not gonna be everyone's cup of tea but I think they're cool and I thought someone else might find them cool too.
All regions except for Cybiades have one tower. There's a region that has two of them, one on the mainland and one in an island. Some of the towers are near witch covens so I geuss that could be one potential use, but don't expect to find every coven this way :p . I placed the towers so that they wouldn't overlap any vanilla locatins, but if I messed up somewhere don't doubt to tell me.
Requirements and compatibility
This mod requires UV's Location Loader mod (https://forums.dfworkshop.net/viewtopic.php?f=27&t=1046)
While most Location Loader-dependant mods technically aren't compatible with Ineresting Terrains yet (as Interesting Terrains messes with the height of most locations and makes them look like they're either floating or stuck underground), for this particular mod the Location Prefab I made is so tall and stretches so far underground that this shouldn't be a problem lol.
Idk if this is compatible with 10. 25 or 10. 26 as I haven't switched over from 10. 24 yet, but it should be as long as Location Loader is.
EDIT: Turns out some Locations added by Location Loader get really fucked up in 10. 25+, so this mod is incompatible with 10. 26 until someone releases a Location Loader patch.
EDIT: IT SEEMS LIKE THE PROBLEMS WITH THE MODELS GETTING FUCKED UP WERE SOMETHING THAT'S ONLY HAPPENING IN MY INSTALL OF THE GAME.
THIS MEANS THIS MOD IS COMPATIBLE WITH 10. 26 AND NOT PATCH IS NEEDED
Installation
1. Make sure you have Location Loader installed.
2. Unzip this file inside StreamingAssets
Adds massive, mysterious towers scattered across the Iliac Bay in Daggerfall Unity. Purely cosmetic and lore-breaking, but visually striking. For players who want to explore strange landmarks without gameplay changes.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Adds a sense of wonder and mystery to the world.
- Great for screenshots and exploration.
- Community has shown interest (51 endorsements, 1,194 downloads).
⚠️ Cons
- Lore-breaking by design—may not fit for purists.
- No gameplay impact—just visual flair.
- Last updated in 2020—may have compatibility issues with newer Daggerfall Unity versions.
For Daggerfall Unity players who enjoy exploration and don't mind breaking lore for cool visuals. Perfect for screenshot enthusiasts and those who want to see something new in the Iliac Bay. Skip if you're a lore purist or want gameplay additions.
💡 Beginner Tips
- Make sure you have Daggerfall Unity installed and are using the mod manager.
- Place the mod files in the 'Mods' folder of your Daggerfall Unity installation.
- Check the mod's load order—it should be fine as a standalone, but if you have other location mods, test for conflicts.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- imsobadatnicknames
- Version
- 1
- Downloads
- 1,194
- Endorsements
- 51
- Category
- Locations
- Created
- 9/26/2020
- Updated
- 9/26/2020
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Daggerfall Unity →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Daggerfall Unity commands, item IDs, and more.
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